Showing posts with label directly. Show all posts
Showing posts with label directly. Show all posts

Sunday, August 4, 2013

[Multi] New Tomb Raider comic will lead directly into a sequel game

[Multi] New Tomb Raider comic will lead directly into a sequel game
[Image: game-news-image-2013-f7cdcb58895b1338e0e...baae61.jpg]
Did you play Tomb Raider earlier this year? Despite a distinct lack of tomb raiding going on the game was actually a decent attempt at making a new Tomb Raider game. There are those who would argue that the game didn't stay true enough to its name and instead attempted to pander to audiences that had swarmed to Naughty Dog's Uncharted franchise, but I'd argue that it isn't entirely a bad thing.

Don't get me wrong, I love a good Tomb Raider as much as the next person but the franchise was definitely in need of some adjustment. Crystal Dynamics proved that they were the studio to handle it.

A new interview on Kotaku with writer, Gail Simone, suggests that the forthcoming Dark Horse Tomb Raider comic arriving on February 26th, 2014 will tie directly into a sequel.

"We start just a few weeks after the end of the game, and this is all in continuity, it will be Tomb Raider canon, and lead DIRECTLY into the sequel," was Simone's response when asked about the comic's place in the Tomb Raider continuity. "This is what got me excited; we get to be part of Lara Croft history."

"The way I see Lara now is, she's not after treasure. She's not really after thrills. She's a questioner, she's an explorer. She wants answers," Simone added when asked about Lara Croft's motivation for her actions. "The thing is, she's completely unstoppable. That's what I love. Everyone underestimates her, and that is a terrible mistake to make."

I'm definitely going to keep my eye on this comic, because with her new origin story out of the way Crystal Dynamics can finally open up the Tomb Raider IP and start getting down and dirty with what makes it unique. At the very least the sequel should feature a greater emphasis on actual tomb raiding.

Thanks Destructoid.

Written by: Kyran Morrison

User(s) browsing this thread: 1 Guest(s)


View the original article here

Tuesday, June 5, 2012

[E3'12, Wii U] Nintendo brings online community directly to the gamepad

[E3'12, Wii U] Nintendo brings online community directly to the gamepad
[Image: game-news-image-2012-41aaac52724dbb9fcf6...23cc80.png]
Look out, Nintendo actually seems to have built a capable online community into the console and gamepad interface. A video was shown depicting a 'typical' gamer experiencing difficulty with a particular enemy. How he solved this was an interesting step forward for a company like Nintendo.

He jumped onto a service that looked somewhat like a message board where a variety of users were also venting their frustration with similar problems. What did he do when he found someone that seemed to have a pretty solid solution? He called the user up on his gamepad.

That's right, the Wii U has a Skype-like video call feature built into the console and gamepad. Sure, this may seem like a small feature to other platforms but for Nintendo this is a very positive step forward.


Nintendo also pledged that the message board feature will be available on a multitude of web-enabled devices but not necessarily at launch.

Written by: Kyran Morrison

ManaBurnX Offline
Shogun of vgZer0


Posts: 7,195
Joined: Nov 2006
Reputation: 141

Kindrik Offline


Posts: 10,205
Joined: Jul 2006
Reputation: 220

RE: [E3'12, Wii U] Nintendo brings online community directly to the gamepad

User(s) browsing this thread: 1 Guest(s)


View the original article here

Template by: Free Blog Templates