Showing posts with label Civilization. Show all posts
Showing posts with label Civilization. Show all posts

Monday, June 25, 2012

[PC] Review Roundup - Civilization V: Gods & Kings

[PC] Review Roundup - Civilization V: Gods & Kings
[Image: game-news-image-2012-dc505c2f17e899ef175...7a5aee.jpg]Eurogamer - 7/10 - "For Civ 5 owners, the most important strategic decision in Gods & Kings is whether to buy it or not. At £20, it's not unreasonably priced, especially since it does succeed at making the game feel fresh again, meaning you're going to get hooked again, meaning that for £20 you're getting dozens and dozens of hours of play. On the first day I installed it, my three meals were toast, a sandwich in the afternoon and a sandwich at midnight. There's your capsule review. On the other hand, once you know the reworked espionage, diplomacy and AI all disappoint, Gods & Kings' feature list starts to look a lot thinner. In a series that's always had a certain pride to it, what you're paying for here, really, is a renewed addiction and precious little else. That's a bit of a shame for Civilization and civilisation alike."

VideoGamer - 8/10 - "Civilization V: Gods & Kings doesn't tear down and rebuild Civilization V, but instead acts as a gentle overhaul that rounds out and deepens many of the game's core systems. Gods & Kings won't be enough to silence the non-believers, but this expansion will certainly rekindle the attention of those faithful to Civilization V's streamlined focus."

GamesRadar - 8/10 - "The rippling effects of the Espionage system, Religion’s modifications to the early and mid-game, and the abundance of changes and other bits of new content more than justify the price of the expansion. While it might feel a little lackluster in the short term, the amount of variation it will add to the hundreds of more hours we plan on putting into Civilization V will undoubtedly prove worthwhile."

Game Informer - 8.5/10 - "My enthusiasm for Civ V has continued unabated for a full year now, and this expansion adds new fuel to the fires of conquest that still burn in me. Despite the days of playtime I’ve put into the base game, I can’t imagine going back after a few rounds with Gods & Kings. I strongly recommend this expansion to all Civ V players – though you may need to jump a difficulty level to account for how powerful the new toys are."

Giant Bomb - 4/5 - "Given how much time and piecemeal DLC has passed since Civilization V first hit store shelves, Gods & Kings suffers only by virtue of not being overwhelming in its revamping of the Civ V formula. And yet, neither is it underwhelming, given that the things it does add are all distinct improvements, and some are even pretty fantastic. This is a useful and enjoyable expansion to a game that's still one of the great time-stealers of this generation. To put it succinctly: it is more Civilization V to add to your copy of Civilization V. If you still have even a flicker of a desire to play more Civilzation V, that news should be all you need to justify picking up Gods & Kings."

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Thursday, February 23, 2012

[PC] Civilization V Expansion Pack Coming this Spring

[PC] Civilization V Expansion Pack Coming this Spring
[Image: game-news-image-2012-be1616514d4b263121f...07d4de.jpg]
If Civilization V hasn't already sucked enough hours from your life, 2K Games is giving the game a healthy injection of new content in the Civilization V: Gods and Kings expansion pack scheduled for release in "late Spring 2012".

The expansion will include 27 new units, 13 new buildings, 9 new wonders, new city-states, and 9 new playable civilizations including the Netherlands, the Celts, and the Mayans. Additionally, three new scenarios will be available: the fall of Rome, explore the medieval era, and a Victorian science-fiction setting called "Empires of the Smoky Skies". One of the biggest additions though is the introduction of religion, which will allow you to grow your own religion by accumulating the new Faith resource. Finally, the AI and combat system will be tweaked and you will be able to establish embassies in other civilizations and send spies to steal technologies and information.

Written by: Mike Glubish

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