Showing posts with label require. Show all posts
Showing posts with label require. Show all posts

Saturday, September 21, 2013

[X1] Xbox One's 'DVR' features will require users to have a Gold Account

[X1] Xbox One's 'DVR' features will require users to have a Gold Account
[Image: game-news-image-2013-186269cf678e20b97d6...c5ffeb.jpg]
This news isn't really surprising, but I guess it is good to see it has finally been confirmed. The Xbox One's 'DVR' feature that allows players to record their gameplay will require the player to have an Xbox Live Gold Account.

An official Xbox One/Xbox 360 features list confirmed the information earlier. Additionally when One Hit Pixel reached out to Microsoft on the matter they also confirmed it, saying "I can confirm that Game DVR features will be available to Xbox Live Gold members only.”

In case you weren't aware, the Xbox One allows players to record up to five minutes of footage as well as edit and upload it to the internet, hopefully the amount of footage you can record is increased in time because five minutes really isn't that much. However, it is still a nice feature to have.

Sony's PlayStation 4 will have a similar feature incorporated into the console's 'Share' button, the main difference being that you'll be able to record the last fifteen minutes of gameplay. It currently seems as though this feature will be free, but it wouldn't surprise me if Sony incorporate some of its features with PlayStation Plus now that it is required to play online multiplayer.

Written by: Kyran Morrison

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Friday, August 2, 2013

[X1] Forza 5 will require a one time internet connection at launch

[X1] Forza 5 will require a one time internet connection at launch
[Image: game-news-image-2013-500a34db707f63027c6...5e4f16.jpg]
Forza 5 is basically selling itself with the intriguing new Drivatar approach to AI, wherein the game features no pre-programmed AI and instead a ghost version of you will race on your behalf, making use of their repeated behavior to mimic how you'd race if you were actually in control. The Drivatars of random racers from around the world will be what you find yourself racing against in the single-player campaign.

It is certainly an ambitious idea and it will lean heavily on the use of the Xbox One's cloud and online features. As a result it has been confirmed in an interview with IGN that Forza 5 will require a one time internet connection.

"So when you first boot up the game, we're going to ask you to log in," explained Dan Greenawalt, studio head at Turn 10 Studios. "And when you log in you're going to get the Drivatars and you're also going to get a whole bunch of content: tracks and cars. Our production schedule is such that we are putting them in as late as possible and that means making them free as downloadable content on Day One."

It seems that Turn 10 will be cramming as much content into this game as possible, so I'm happy to hear the extra content will be made available as a day one download. However, I'll be interested to see what content is actually included on the disc. When you pick up the disc from the store it will only contain a portion of the game, the rest will download when you start it up. Thankfully the recently confirmed feature that allows gamers to play while they download should come in handy here.

Greenawalt comapres Forza 5 to a fridge, claiming that you'll have to "fill it up with food the first time" but afterwards you'll only have to connect when you feel like updating your "fridge". Of course, he warns that your Drivatars will also only update when you connect to the internet, so if you want fresh challenges then you'll need to keep your connection status pretty steady.

"We're not making a launch game. We're making Forza 5, at launch," said Greenawalt.

I am actually okay with this, but that is partially because the Drivatar concept intrigues me. If it is a success I look forward to seeing it implemented somewhat in other racing franchises.

Are you disappointed to hear this? Or will your internet connection prevent this from being an issue?

Written by: Kyran Morrison

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Saturday, September 10, 2011

Dragon Quest X has usage fees, requires Internet connection; does not require an NES

by on Sep 6th 2011 11:15AM

Yesterday, Square Enix provided early indication that there would be a periodic fee for online play of Dragon Quest X. A FAQ on Square Enix's website confirms it. As translated by Google, "Yes, if you connect to online play will be required to pay the additional fee." The FAQ also noted that players will be required to connect to the Internet to play after the first few hours of the game.

In much less true news, parody site the Kyoko Shimbun (a site whose name literally translates to "fictitious newspaper") reports that Square Enix is also making a Famicom/NES version of Dragon Quest X, and even provided mock screenshots. This version, according to the fabricated story, is aimed at those who played Dragon Quest games on Famicom and have a nostalgic desire to experience the same thing again.


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