Showing posts with label uDraw. Show all posts
Showing posts with label uDraw. Show all posts

Monday, August 29, 2011

Udraw Studio Instant Artist Wii New Images


These are some new images of the Nintendo Wii game Udraw Studio Instant Artist Udraw Studio Instant Artist
Udraw Studio Instant Artist

More About: Nintendo Wii, Udraw Studio Instant Artist


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Saturday, July 30, 2011

Marvel Super Hero Squad coming to uDraw, 3DS

by on Jul 22nd 2011 5:30PM

Only one person has the ability to truly control the raw energies of super-powered heroes: the artist tasked with drawing them. THQ has announced that it will kind of give gamers that level of control with Marvel Super Hero Squad: Comic Combat, which uses the uDraw GameTablet (on PS3, Xbox 360, or Wii) to "direct attacks, wield weapons and build barricades" as Captain America, Iron Man and the series' other licensed protagonists. You can get all artsy when Comic Combat drops November 15.

The Super Hero Squad franchise is also visiting the 3DS -- The Infinity Gauntlet, which was announced for most other platforms last July, will arrive on the stereoscopic handheld October 11. That's a pretty good fit, since the 3DS is pretty much a uDraw GameTablet with two screens on it, if you really think about it. No, don't think about it. It doesn't make any sense.


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Tuesday, April 5, 2011

THQ: Warhammer MMO will cost $50 million, uDraw still making bank

by on Mar 11th 2011 12:00AM

See, this is how you can tell you can tell we're dummies about business. If someone asked us how much we'd spend on a Warhammer MMO in a world where World of Warcraft still reigns and Blizzard has another online game in the pipeline, our answer would be "not much." But THQ's answer, when posed the same question about the upcoming Dark Millennium? Around $50 million, according to CFO Paul Pucino, speaking on a recent conference call.

Just when we're about to get snide about our business savvy, Pucino reveals that the company expects to sell 1.7 million uDraw tablets (remember the uDraw?), up from a 1.3-million-unit prediction in December of last year. 1.7 million. uDraws.

Like we said: Dummies.


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Thursday, February 24, 2011

THQ highlights 1.2m uDraw units in Q3 earnings; wants more uDraw, fewer kids movie-based games

by on Feb 2nd 2011 5:10PM

THQWhile a large slate of AAA titles is expected from THQ's Core Games unit in its Q4 2011 and 2012 fiscal periods, its fiscal Q3 2011 (October–December 2010) financial results are all about the less high-profile Kids, Family and Casual Business which had an unexpected hit with the North American release of uDraw Game Tablet for Wii last November. In less than two months, THQ managed to move over 1.2 million units in North America alone; an international release is expected "in the March quarter" (by the end of March this year).

And it's a good thing, too! THQ also "reevaluated the sales potential of games based on its kids movie-based licenses" for its Q3 statement and, "consistent with recent industry trends," it "lowered expectations for this category." That cost the company an impairment of $30.3 million which was excluded from its Q3 non-GAAP results (which we're getting to, hold on!). Instead of licensed kid's games, the Kids, Family and Casual Business is "increasing its focus on popular new play patterns and devices such as Kinect for Xbox 360, PlayStation Move, the uDraw GameTablet and Nintendo 3DS." Makes sense, right?

Now for the numbers: For the three-month quarter ending December 31, 2010, THQ posted net sales of $314.6 million, an eight percent drop year-over-year, resulting in a net loss of $14.9 million compared to a net income of $542,000 in the same period the previous year. In addition to the aforementioned $30.3 million impairment, THQ also excluded "a charge of $9.9 million related to the cancellation of Company of Heroes Online and WWE Online" from its non-GAAP results. So, with those things in mind, THQ reported non-GAAP net income of $28.5 million for the quarter compared with net income of $26.6 million for the prior-year period.

We're on the THQ earnings call now, and will report back any updates.


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