Showing posts with label Levine. Show all posts
Showing posts with label Levine. Show all posts

Monday, August 12, 2013

[Vita] Don't worry, Vita owners; Ken Levine is still pushing for BioShock

[Vita] Don't worry, Vita owners; Ken Levine is still pushing for BioShock
[Image: game-news-image-2011-9564f47d617ab82813c...5a0049.png]
Do you remember all those years ago when we heard that BioShock might find its way to Vita one day? You probably do because we're all still waiting to see what actually comes out as a result of that announcement, so you are probably disappointed at the current trend of absolute silence.

Well, I shouldn't say absolute silence because it is hard to talk about something that doesn't exactly exist.

Anyway, the infamous Vita version of BioShock has found its way back into headlines after Levine revealed told Kotaku that he is "literally trying to make a match between the parties." The two parties being Take Two and Sony, of course.

No conclusion is in sight just yet, but at least Vita owners can rest easy knowing that Ken Levine is pushing for this to happen. A BioShock game, if re-tooled accordingly to suit the Vita, could be the IP to get Sony's handheld further off the ground and into the hands of more consumers. Especially if you take the success of BioShock Infinite into account.

What would you like to see Irrational do with BioShock on Vita?

Written by: Kyran Morrison

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Saturday, January 5, 2013

[PC, PS3, X360] Ken Levine confirms that BioShock Infinite won't feature multiplayer

[PC, PS3, X360] Ken Levine confirms that BioShock Infinite won't feature multiplayer
[Image: game-news-image-2012-6a2d662ad8a0142c70e...2239f1.jpg]
Remember BioShock 2? If not, don't stress, I try to forget about it sometimes too. But one thing you might remember is that the development team decided to add a multiplayer component.

Since then many have been wondering if Irrational Games would include such a feature in BioShock Infinite. Today Ken Levine has put the conversation to bed permanently though.

When he was quizzed about the inclusion of multiplayer on Twitter Levine responded by saying "no multi."

That's a relief if you ask me, BioShock Infinite definitely didn't need a multiplayer component shoehorned in to satisfy the general audience. It wisely focusing on what it does best.

Written by: Kyran Morrison

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