Showing posts with label DSiWare. Show all posts
Showing posts with label DSiWare. Show all posts

Monday, January 30, 2012

Review – Antipole (DSiWare)

Game – Antipole (Rated E for Everyone)
Version – Nintendo DSiWare
Obtained – Review copy from Saturnine Games
Reviewer – Steve 

Have you been looking for a challenging side-scroller to take on the go? If you are a fan of Mega Man, then you may want to look into Antipole for DSiWare.

Story & Plot
You are Johnny Hurricane, a guy that looks quite a bit similar to Carmen Sandiego from the back. The government has charge you, their lone mercenary, to take down the mothership. Honestly, that is all there is to the story, and that is a good thing. In a world where story often clouds the gameplay, Antipole keeps it simple.

The thing that makes it different than other games is the ability to control gravity. Soon after you begin, you will get a Gravity Manipulator, which allows you to walk on the ceiling or jump further, but only for a short period of time.

Progress through each stage, leveling up after each boss fight, and you eventually save the day. Each level has a target time, and you can eventually go back and try to beat that time. This is not a requirement, but mainly for replayablity.

Gameplay & Controls
Antipole does a good job of keeping many things simple, except for the gameplay. This is anything but easy. There are two difficulty modes, but most players will find a descent amount of difficulty in “normal” without moving over to “hard.” The two modes are essentially the same, “hard” gives you less hearts in your life meter, and you begin with less energy in your Gravity Manipulator.

In many ways, it is similar to Mega Man. However, you have no lives. Instead, you will start back at your last checkpoint each time you die, which usually involves moving into another room. Even with this, it still makes for a difficult romp through space. Usually, though, if you keep your patience, you can make it. The only problem is that the clock is ticking the entire time, which makes you rush. This usually ends with you taking leaps of faith onto enemies or spikes.

Challenges can be unlocked after collecting Challenge Coins throughout the levels. These are extra levels where you can try for a fast time under specific conditions. After you complete all the normal levels in their target times (not an easy task), you can unlock Infinite Gravity mode, which allows you to have unlimited energy in your Gravity Manipulator. As a bonus, if you also have Cosmos X2 on your DSi, you can unlock the Power, Attraction, and Repulsion weapons from that game, after completing another mode in Antipole. Packed on top of all this is an Awards (achievement) system.

The controls go back to the simplicity side. You control Johnny with the control pad (or circle pad on 3DS). All other movements are mapped to three buttons, which are fully customizable. One jumps, the other shoots, and the last one controls your Gravity Manipulator.

Graphics & Sound
Antipole has a space-like feel, which is perfect for its story. The graphics are not going to blow you away, as it looks like a cross between an 8-bit and 16-bit style. Only occasionally does the background and foreground get confusing, but it is never a problem.

One of the best things about the game are the boss fights. They often involve enemies that take up more than your entire screen. This makes for fun but difficult rounds with the baddies. It will have you jumping and manipulating gravity in order to even get a descent shot.

The music, which gives the feeling of a 16-bit orchestra, definitely brings out the lonely feeling of the game. It is not quite as lonely feeling as Metroid, but you can tell that is the direction they were going. The sound effects are few, but they all sound good; nothing was out of place.

Concluding Statements
Antipole packs quite a punch for such a low price. At 500 Points on the DSiWare Shop ($4.99 on 3DS eShop), it is quite the deal. It is challenging, however, which may frustrate the casual gamers. In the end, if you have been looking for a challenging side-scroller on DSiWare, look no further than Antipole.

FINAL SCORE: 4.5 out of 5

For more on Saturnine Games, visit their website at http://www.saturninegames.com.


View the original article here

Saturday, December 24, 2011

2011 Buyers Guide: WiiWare, DSiWare, and 3DS eShop

Somehow you've ended up with a prepaid points card for your Wii, DSi, or 3DS. If you're looking to fill up your Wii with the best stuff from this year, you might be surprised to find out that there was stuff this year! The Wii Virtual Console actually looks populated, for example, when you look at the whole year's output at once. And we were surprised to see how well the 3DS Virtual Console has built up since its launch.

Join us after the break to find the most entertaining ways to spend your Nintendo points on your platform of choice. You guys probably don't even know about Freakyforms, do you?

WiiWare

MotoHeroz ($15)

A side-scrolling stunt racer in the vein of developer RedLynx's Trials series; but with cartoon physics in cartoon landscapes. Bounce giant trucks around on looping, swirling levels, knocking your friends around as you do so.



Bit.Trip Flux
($8)

If you don't have any Bit. Trip games yet, you might be better off buying one of the compilations on Wii or 3DS. But if you just want to download one for whatever reason, Flux ended the series this year with a return to Beat's block-paddling form.

escapeVektor: Chapter 1 ($5)

A Qix-style surround game with a beautiful, kind of Tron-ny graphics appropriate for its "inside the Wii CPU" setting.

Flight Control ($5)

It lacks the direct touch controls of the better-known iOS version, but the WiiWare version uses the Wiimote pointer as your method of guiding a bunch of planes to safe landings.

Bomberman Hero ($10)

Perhaps more interesting as a novelty than anything else: this Nintendo 64 Bomberman adventure was heavily focused on single-player ... by which we mean it didn't have multiplayer. What?



Super Bonk
($8)

The former Turbografx-16 mascot migrates to the SNES, in ... a really weird game, with growing and shrinking abilities, monster transformations, shooting sequences, and, of course, tons of things to hit with your giant head.

Mega Man X ($8)

It's the first game in the Mega Man spinoff series, and the first Mega Man game on SNES. It's also one of the best Mega Man games of any series.

Chrono Trigger ($8)

One of the absolute classic Squaresoft RPGs, along with ...

Final Fantasy III ($8)

Beautiful for its time, mechanically interesting, and with a story that people still fondly remember. If you want to give someone a crash course in the "golden age" of JRPGs, you could hardly do better than this.

Super Adventure Island and Super Adventure Island II ($8 each)

Hudson's grass-skirted, skateboarding Master Higgins comes to the SNES in the best-looking games in the series. The first one is strictly vintage Adventure Island, with none of the dinosaur companions or map screens from later NES games. Super Adventure Island II is kind of an RPG, with equippable armor and other items, and multiple islands that you can travel on a larger quest.

Super Earth Defense Force ($8)

One of the classic shooters from the SNES launch, in which you protect the earth from aliens by, you know, shooting at stuff constantly.

Faxanadu ($5)

Reminiscent of Zelda II, this is an epic action-RPG set on an enormous, dying World Tree.

Mega Man 5 ($5)

You might want to get just about any other NES Mega Man before this one, but it's still better than most non-Mega Man games.

Black Tiger ($8)

The more you play, the more exciting it gets! At least that's what the flyer for this 1987 arcade game says. It's a side-view, multi-scrolling action game that builds on Ghosts 'n Goblins.

DSiWare

Antipole ($5)

The level designs in this side-scroller force you to get creative with your ability to flip gravity early on. You'll be flipping back and forth to float in the middle of the screen, navigating past toxic substances that also react to your gravity powers, and dealing with spikes on every side of every surface.

Mighty Milky Way ($8)

More fun with gravity! Developer WayForward brings a rather bizarre game about jumping from tiny planet to tiny planet, using their gravitational fields to sling yourself from one to the next. You can also create and destroy planets to aid in movement. And you'll need to be adept to avoid the eye-lasers of a robotic T-rex.

Go! Go! Kokopolo
($8)

Here's an experience you won't get anywhere else. Vibrant sprites present the story of a cat scratching enemies into uncontrollable frenzies, and then leading them into carnivorous plants. That ... unique narrative provides the motivation for a series of top-down maze chases.

Plants vs. Zombies ($8)

It's not a game platform without Plants vs. Zombies!



Surfacer+
($5)

A simple game in which you hold the stylus on a spot to grow big flowers. You must fill up the screen with as few big flowers as you can manage, while avoiding bouncing obstacles.

3DS eShop

Donkey Kong ($4)

If you didn't play this Game Boy platformer back in 1994, you owe it to yourself to go back and check it out. It takes the single-screen, enclosed levels of the original Donkey Kong, and expands that gameplay into a series mechanically novel jumping, climbing, and dodging exercises, with brilliant level designs and tricky, interesting mechanics.

Metroid II: Return of Samus ($4)

Samus Aran explores a spooky, cavernous planet teeming with monstrous, mutant Metroids. It nicely sets up the story of Super Metroid, if, uh, you haven't played Super Metroid yet.

Balloon Kid ($3)

The Game Boy sequel to Balloon Fight, the "Ambassador" game that made paying $80 too much for a 3DS totally worth it.

Gargoyle's Quest ($4)

A spinoff of Ghosts 'n Goblins starring the frustrating red devil Firebrand -- this time an action RPG set in a world of monsters.

Super Mario Land 2: Six Golden Coins ($4)

This Game Boy game introduces the funhouse-mirror version of Mario, a guy called "Wario" who stuck around. It also introduces a carrot powerup that gives you rabbit ears. That didn't take on quite as much of a life.

Mega Man ($4)

We've been waiting for another opportunity to buy the portable Mega Man games since the GBA compilation was canceled. The 3DS Virtual Console provides just such a chance -- at least for the first one.

Mario's Picross ($4)

You probably know Picross -- the puzzle game about following numerical guides to fill in squares on a grid and reveal pictures. But if you don't know it, prepare for a few hours of frustration, followed by a lifetime of enjoyment and more frustration.



Pushmo
($7)

There are shades of Catherine in Intelligent Systems' cute puzzler: you push and pull blocks to make surfaces to climb. Only, in this game, the blocks form the pixelated shapes of objects, and you can create your own levels, to share with QR codes. And there's no meditation on adultery.

Freakyforms: Your Creations, Alive! ($7)

Creation tools are also involved here, as you create your own weird hero, and then drag it around a brightly-colored environment, meeting new "Formees" and taking on quests for them.



3D Classics: Kirby's Adventure
($7)

Kirby's NES game, pretty much exactly as it appeared back then ... except with 3D!

3D Classics: Excitebike ($6)

Sorry if you didn't sign into the eShop in time to get this for free. But it's still totally worth checking out, for a dramatic 3D effect that nothing else attempts, actually changing the whole perspective of the game with the movement of the 3D slider. Also, a save feature!


View the original article here

Tuesday, July 12, 2011

Amoebattle (DSiWare) Lands on Top 10 Indie Showcase at 2011 Develop Expo

7 July: The Develop Conference today announced the ten games shortlisted to be on display within the Indie Showcase running from 20–21 July in the Develop Expo.

“The response to the Indie Showcase has been amazing. The standard of the games submitted has been exceptional and are a real testament to the innovation and creativity of indie developers,” commented Adam Green of Assyria Games and chair of the judging panel. “Needless to say, it was a very difficult decision for both myself and the rest of the judges to narrow the list down to these final ten; if only we could feature them all! However I’m very excited to see what other developers and publishers think of these games when they have a chance to play them at Develop in a couple of weeks.”

Delegates to the conference will be able to play all ten games on 20 and 21 July in the Indie Showcase area situated within the Expo. The winning game as chosen by the judges will be announced at 1.30pm on Thursday 21 July.

There will also be the chance for all attendees to vote for their favourite Showcase game in the People’s Choice Award – voting slips to be provided and awards presented to the winning developer in a ceremony closing the conference at 5pm on the Thursday.

The Indie Showcase shortlisted games are:

The Dream Machine by Cockroach - a point & click adventure game on PC with characters and props made out of materials like clay and cardboard. You play as a couple who’ve just moved into a new apartment and discover that all is not as it seems.

Kairo by Locked Door Puzzle - an atmospheric 3D exploration and puzzle solving game on PC. Enter this lost world and slowly uncover the true purpose of Kairo and fulfil a great destiny.

Skulls of the Shogun by Haunted Temple Studios - this arcade strategy game on PC is an invigorating cocktail of 1960's flavoured sorcery, arcade button mashing pace and turn based strategy.

Amoebattle by Intrinsic Games - a real-time strategy game developed for the Nintendo DSi. You are a microbiologist with the ability to control amoebas and you must use strategy and wits to defend the microscopic world!

GliD by Spiderling Games - a single player exploration game on PC in which you play as a small robot tasked with exploring and restoring an abandoned world.

Orc Attack by Casual Brothers – a beat’em up multiplayer game for PC, Xbox 360 & PS3. Take the role of a funny and somewhat grubby Orc warrior, who needs to help his mates to recapture their ancestral lands.

The Swapper by Facepalm Games - an ambient puzzle platformer, it features game mechanics centred around the main character’s ability to create clones and swap consciousnesses with them.

Fate of the World by Red Redemption - a PC game that uses scientific models as a backdrop to a challenging and thought-provoking strategy simulation.

Creavures by Muse Games - set in a world with beautiful phosphorescent colours players will take control of five miniature mythical creatures to help them solve mysterious platforming puzzles.

To-Fu The Trails of Chi by HotGen – an iPad game where the player’s main objective is to reach the mystical Fortune Kitty – however, more experienced gamers will enjoy the optional challenge of collecting the game’s 300 emblems.

Notes to editors:

About the Develop Conference:
The sixth Develop Conference will take place at the Hilton Metropole in Brighton, UK, from 19 – 21 July 2011. It attracts around 1300 game developers from over 20 different territories and has become firmly established as the leading conference in Europe for games developers. Delegates can apply for conference passes at:www.developconference.com.

Delegates can purchase one, two and three day passes to Develop priced at £330, £565 and £680 respectively. Audio track passes are £280. Indie Dev Day passes are £75

Evolve focuses on how to develop games for new and emerging platforms, new technologies and new markets like social and casual gaming. It opens on Tuesday 19 July then continues with individual sessions within the main conference programme on Wednesday 20 July, which are cross-discipline and have a more general appeal.

Indie Dev Day the new day-long conference and networking event running alongside Develop is designed for established independent studios, new start-ups, wannabe indies, freelance developers and students. The sessions will complement the brand new Indie Dev Showcase: a dedicated area within the Develop Expo (20 – 21 July) featuring some of the exciting and new indie projects currently under development.

Indie Showcase Judging Panel:
Chair – Adam Green, Assyria games
Ben Board, Microsoft
Sarah Chudley
Caspar Gray, Square Enix
Sean Murray, Hello Games
Simon Oliver, Hand Circus
Ed Rumely, EA/Chillingo

Games:Edu is a one-day conference taking place on Wednesday 20 July alongside Develop, which brings together the UK’s foremost educators from across all disciplines to connect directly with developers and games producers, to exchange ideas and perspectives.

About Tandem Events:
Tandem Events has over 20 years of experience in organising market-leading exhibitions, conferences and events across a number of industry sectors, including Develop and Evolve in Brighton, Evolve in London, Develop in Liverpool, Games:EDU, Games Marketing Forum and Games Grads.
http://www.tandemevents.co.uk/


View the original article here

Saturday, July 9, 2011

Want a FREE Copy of “Ante Up: Texas Hold ‘Em” for DSiWare?

With the World Series of Poker in full swing, we have partnered up with MonkeyPaw Games for a giveway! If you would like a FREE copy of the MonkeyPaw game, Ante Up: Texas Hold ‘Em, for DSiWare, you just need to do a few simple things.

Follow @MonkeyPawGames on Twitter.Follow @NintendoFuse on Twitter.Leave a comment on this post with your Twitter username, stating that you have entered, and why you love Poker.Limit one* entry per person into the contest.

*For one additional chance of winning, Tweet the following:

I love Texas Hold ‘Em. I hope I win the @NintendoFuse contest for Ante Up: Texas Hold ‘Em from @monkeypawgames. #AnteUpNintendoFuse

You have until July 21, 2011 (12pm Eastern Time) to enter, making it a perfect win near the end of the World Series of Poker! At that time, we will choose a random five candidates for the prizes. Winners will be contacted via Twitter by MonkeyPaw Games.

[DSiWare] Ante Up: Texas Hold’em is Poker’s Best Hand

DSiWare 2010 First Quarter Lineup

First DSiWare update released

DSiWare Getting Naruto Photo App

Nintendo’s famous anti-hero, Wario, invades Six Flags this Summer


View the original article here

Friday, March 18, 2011

Set on a frosty adventure with Arctic Escape on Nintendo DSiWare

Set on a frosty adventure with Arctic Escape on Nintendo DSiWare

Kraków, February 16th 2011

Teyon, a Polish video games developer and publisher, revealed today their latest puzzle game coming to the North American Nintendo DSiWare™ service. Start an exciting journey with zany penguins that will twist your mind on February 21st when Arctic Escape arrives in the service. The title will be available for just 500 Nintendo DSi Points™.

Take control of a bunch of penguins getting into all sorts of troubles all the time! They were abducted from Antarctica by a cunning scientist and now they need your help to come back home. Lead them safely through over 100 frosty levels by placing commands such as walking, jumping or waiting. Without you they have no chance of survival so guide them to avoid broken ice areas, falling cages, wolves and other dangerous obstacles. This special top-down view puzzle is easy to pick up but impossible to put down!

At Teyon’s official YouTube Channel you can find the trailer presenting modes, rules and a bit of game-play. The video is available here: http://www.youtube.com/watch?v=TCDpJgpdFE0

Also, check out the game’s site at teyon.com: http://www.teyon.com/games/arctic-escape-dsiware/

About Teyon
Teyon is a developer, producer and publisher of video games for all leading platforms. The company was founded in 2006 in Krakow, Poland, and since then it has developed over 60 titles. Teyon debuted on Nintendo Download services in 2009 with the well received Nintendo DSiWare puzzle games Robot Rescue and Ball Fighter, followed by Hubert the Teddy Bear: Winter Games, a WiiWare™ service family game and Heavy Fire: Special Operations, a WiiWare on-rails shooter.

Official website: http://www.teyon.com
Twitter site: http://twitter.com/TeyonGames
Facebook page: http://facebook.com/TeyonGames
Youtube channel: http://youtube.com/TeyonGames
Flickr album: http://flickr.com/photos/TeyonGames
Google Buzz: http://www.google.com/profiles/TeyonGames

[PR Email]

Related Articles:

Escape the Musuem points-and-clicks onto Wii

AlphaBounce on Nintendo DSiWare, coming soon!

DSiWare Getting Naruto Photo App

[DSiWare] Zoonies – Escape from Makatu – Officially Announced

8 New DSiWare Titles Coming Soon


View the original article here

Friday, February 18, 2011

[DSiWare] Spirit Hunters – Developer Diary

YouTube Preview Image

Spirit Hunters Inc is a social role playing game in which the player hunts, battles and captures spirits which inhabit our world. The game uses the front facing camera of the Nintendo DSi™ to create an augmented reality, merging computer generated spirits with the player’s real environment where the battles take place.

“The development of the game is really taking shape and we are delighted to be able to show the battle mode which will represent a large part of the player’s in-game experience”, said Nic Watt, Creative Director at Nnooo. “Now that we have some of the sound effects and player abilities in place, we are able to give a much better feel for what it’s like battling against the spirits.”

The player is part of an international task-force called Spirit Hunters Inc which is charged with capturing mischievous spirits and sending them back to the spirit world. Players will have to hunt down these spirits and coax them out of their hiding places before doing battle with them through their Nintendo DSi. On capturing spirits, players will be rewarded with experience points and in-game currency with which they will be able to level up, replenish health, buy useful spirit hunting items and traps and learn new battling abilities.

“We are very excited about how the game is developing”, said Watt. “Augmented Reality is a really exciting new area for games and we think that Spirit Hunters Inc is really making use of all of the Nintendo DSi’s features. We are also planning a version for the Nintendo 3DS™. More details about this will be revealed in the future.”

Spirit Hunters Inc is scheduled for release on Nintendo DSiWare later this year.

Related Articles:

Nnooo’s Next DSiWare Game – Spirit Hunters Inc.

Alien Syndrome – Developer Diary Wii (video)

Metroid Prime: Hunters survey

Final Fantasy Crystal Chronicles The Crystal Bearers – Dev Diary Video

Flip’s Twisted World – Developer Diary Video


View the original article here

Sunday, February 13, 2011

[DSiWare] Frozen Codebase Announces Jam City Rollergirls

In an epic event sure to test our hemisphere’s bandwidth as never before, trillions of rollergirls are expected to be hooking up their Nintendo Wii™ consoles to the internet today, and downloading Earth’s first-ever roller derby game of consequence, Jam City Rollergirls, created by plucky Wisconsin game developers Frozen Codebase and available as of right now on Nintendo’s WiiWare™ service.

Priced at 1000 Nintendo Points™, the estimated quadrillions of Nintendo Points™ changing hands today as a result of Jam City’s long-awaited release could have unforeseen effects on global currency markets, especially those of the Western Hemisphere, home to the game’s five real-life Women’s Flat Track Derby Association teams: New York’s Gotham Girls Roller Derby, Seattle’s Rat City Rollergirls, Austin’s Texecutioners, Milwaukee’s Brewcity Bruisers, and Madison’s Mad Rollin’ Dolls. This arcade sports game features fast-skating, hard-hitting, women’s roller derby action — in venues both logical and outrageous – and combines straight-up derby with powerups, hazards, jumps, and other keystones of arcadey goodness.

Play a full derby season against worthy opponents for the championship, or play against a friend head-to-head – but however you play it, play it ‘til your thumbs are sore!

You can find more information about the game at www.jamcityrollergirls.com or on Jam City’s Facebook fan page: http://tinyurl.com/4jfyv28. Thanks — and keep it derby!

– Reverend Norb, Vice President
(Frozen Codebase)

[PR Email]

Tweet

Related Articles:

[WiiWare] Jam City Rollergirls – Launching January 24

First Images of SimCity on the DS

Nintendo Download – January 24, 2011

DSiWare Getting Naruto Photo App

DSiWare 2010 First Quarter Lineup


View the original article here

Saturday, February 12, 2011

[DSiWare] Ante Up: Texas Hold’em is Poker’s Best Hand

Ante Up: Texas Hold’em is Poker’s Best Hand

Poker anyone?  Few games personify America more than this home-grown classic.  From its roots in the country’s Wild West to today’s electric casinos, poker has influenced how we gamble.  And Texas Hold’em is today’s most popular variety.  Heck, it’s so pervasive, we even have ESPN covering it and calling it a sport! So it is no surprise that videogames have been created to give users a feel of the casino in the comfort of their home.

The key is to create a game that truly mimics the nuance of a real casino. It’s not just the game: it’s the atmosphere, the personalities, the bluffing, the luck of the draw. A realistic game needs a clever mixture of these digital components to transport you to the virtual Vegas table.  And that’s what MonkeyPaw delivers with our new release, Ante Up: Texas Hold’em, now available on the Nintendo DSiWare™ service today January 24th for 500 Nintendo DSi Points™.

If you’ve played Texas in the casino, this is as close as you’ll come without being there.  Story Mode allows you to choose from twelve CPU players or play with your buddies in Free Play Mode, which allows up to 8 players total. Our Stat Tracking System (called My Room) allows you to see everything from your total win/loss record, to your winning rates and best hands.

This is what Texas Hold’em is all about. Time to take stock of your gambling guts. Download your version of Ante Up: Texas Hold’em on January 24th.

[PR Email]

Tweet

Related Articles:

DSiWare 2010 First Quarter Lineup

DSiWare Getting Naruto Photo App

Nintendo’s famous anti-hero, Wario, invades Six Flags this Summer

Furry Legends Sneak onto DSiWare

8 New DSiWare Titles Coming Soon


View the original article here

Template by: Free Blog Templates