Showing posts with label Interactive. Show all posts
Showing posts with label Interactive. Show all posts

Monday, December 9, 2013

Disney Infinity doubles quarterly earnings for Disney Interactive

by Danny Cowan Writer RSS on Nov 8th 2013 12:00PM

The release of Disney Infinity drove a 107-percent increase in fourth-quarter revenue for Disney's Interactive division, the company revealed in its quarterly financial report.

Disney notes that its Interactive division took in $396 million in revenue during the quarter ending September 28, 2013. Disney Interactive's revenue totaled $191 million during the fourth quarter of last year.

"Improved operating results for the quarter and year were due to increases at our console games and Japan mobile businesses," the report states. "The increase at our console games business was primarily due to the fourth quarter release of Disney Infinity."

The bounceback follows up on Disney Interactive's $54 million operating income loss in the second quarter of 2013. Disney Infinity represented a significant risk for the division, as parent company Disney passed on the opportunity to produce games based on the Iron Man and Star Wars franchises in order to focus on Infinity's development.

During a conference call this week, Disney CEO Bob Iger revealed that more than one million Disney Infinity Starter Packs were sold across all available platforms since the game's release in August.


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Wednesday, September 25, 2013

Disney Interactive loses $58 million in Q3

by Jessica Conditt Writer RSS on Aug 7th 2013 7:30PM

Disney Interactive loses $58 million in Q3Disney Interactive reported an operating income loss of $58 million in Q3 2013, 38 percent greater than the loss in 2012's third quarter (operating income measures money brought in after costs, but before taxes). Disney's video game arm brought in revenue of $183 million this quarter, down 7 percent from last year. At least Disney Interactive is consistent.

Disney attributed the losses to the lack of new consoles on the market and a decrease in its social games sector following an acquisition in Q3 2012. The decreases were offset by growth at Disney's Japan mobile business, the company said.

The financial report doesn't mention April's closure of LucasArts or its imminent Disney Infinity series, which takes a page out of Activision's Skylanders playbook.


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Monday, March 4, 2013

Take-Two Interactive bags 405% year-over-year profit increase during Q3 2013

by Jordan Mallory Writer RSS on Feb 5th 2013 4:55PM

Take-Two Interactive has released its financial report for the three month period ending on December 31, 2012, or "Q3 2013" in technical terms. The company raked in net revenue (read: gross income) of $415.7 million during that period; a 75.9 percent increase over the $236.3 million it earned in Q3 of fiscal 2012.

Net income (read: profit) was also up year-over-year, $71.3 million during Q3 2013 versus $14.1 million in 2012, which is an astonishing 405.9 percent increase. Meanwhile, Take-Two's nine month year-to-date figures are reporting a loss of $51.9 million, down from the $41.9 million loss reported at this same time in fiscal 2012.

Revenues accrued from digital sales were up 244 percent year-over-year, an increase that Take-Two attributes to Borderlands, Borderlands 2, XCOM: Enemy Unknown, NBA 2k13, the Grand Theft Auto series and all of those games' respective DLC.


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Friday, April 20, 2012

[PS3, Vita] Sony Shuts Down Zipper Interactive

[PS3, Vita] Sony Shuts Down Zipper Interactive
[Image: game-news-image-2012-572b12dd4236967e168...3fa5c1.jpg]
The doors have been closed on another fairly high-profile game developer, as Sony has confirmed that it has shut down second-party developer Zipper Interactive. The Redmond, Washington-based studio, formed in 1995, was best known for its work on the SOCOM: U.S. Navy SEALs series on the PlayStation 2, PlayStation 3, and PSP. The developer also produced the hit PS3 multiplayer shooter MAG and Vita title Unit 13, which was released less than a month ago. Sony issued the following statement to Game Informer:

"Sony Computer Entertainment can confirm the closure of Zipper Interactive, a Seattle-based internal game development studio that has been part of the global development operation of Sony Computer Entertainment Worldwide Studios (SCE WWS).

The closure is a result of a normal cycle of resource re-alignment within SCE WWS. Zipper has completed all work associated with its most recent project, Unit 13 for PlayStation Vita. Zipper titles MAG, SOCOM 4 and Unit 13 will continue to be supported, including the new Daily Challenges in Unit 13."

Zipper Interactive employed approximately 80 people.

Written by: Mike Glubish

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Monday, March 12, 2012

[GDC'12, PS3, X360] IO Interactive to showcase Glacier 2 crowd tech at GDC

[GDC'12, PS3, X360] IO Interactive to showcase Glacier 2 crowd tech at GDC
[Image: game-news-image-2012-87d39d9bf31fef0d2a0...97d119.jpg]
Hitman Absolution is coming sometime this year, so it seems only fitting that that IO Interactive make the most of the Game Developers Conference this year and use the chance to showcase the new technology they are developing.

At GDC, they'll be showing off their new Glacier 2 crowd tech, this new technology will allow massive crowds in game environments. That number is up to 1,200. Seems like a lot, right? They'll be aiming to create the most dense and organic crowds to date. I'm excited to see how the engine handles that much activity, personally.

Kasper Fauerby, physics programmer at IO Interactive, will be on-hand to showcase the tech on Wednesday, we'll post additional information as it surfaces. Square Enix also sent out some packshots as well, which you'll locate below.


Written by: Kyran Morrison

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Saturday, February 19, 2011

Easy Interactive – First Quarter DS Game List

Hilversum, Netherlands – 2nd February – Easy Interactive™, the Netherlands based publisher and distributor of family friendly video games, has today announced its line up for the first quarter of 2011. Among the list of scheduled games is Midnight Mysteries: The Edgar Allan Poe Conspiracy™, Hollywood Files: Deadly Intrigues and 100 Classic Games™, as well as a number of Purple Hill titles.

Michel van Elmpt, Managing Director at Easy Interactive comments, “2010 was a great year for us, having successfully expanded into the UK and established a direct publishing operation. We signed exclusive publishing rights to S.A.D’s Purple Hills range in the UK and brought near to 40 DS, Wii and PC titles to market”.

He adds, “The team has selected a range of high quality titles with broad appeal to ensure that we cater for the mass market of gamers looking for fun, easy to play games. With such a strong line up of titles scheduled for 2011, I’m confident that we can continue the solid success achieved in the last year and strengthen our standing as a publisher in the UK”.

The schedule of games for Q1 2011 includes a range of newly acquired titles, sequels, and re-releases for the Nintendo DS:

Nintendo DS

Magic Encyclopaedia: Moonlight
Natalie Brooks: The Treasure of the Lost Kingdom
Youda Safari
Hollywood Files: Deadly Intrigues
100 Classic Games
Midnight Mysteries: The Edgar Allan Poe Conspiracy

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