Showing posts with label discussion. Show all posts
Showing posts with label discussion. Show all posts

Friday, October 14, 2011

Australian government begins the process of games reform with a Discussion Paper

by on Oct 1st 2011 5:30AM

The Australian Law Reform Commission has been listening, and after hours of bureaucratic thought, research, filing papers, losing papers, rewriting those papers, finding the originals and sobbing quietly at their cubicles, the Australian government has proposed a Discussion Paper to revamp media classification ratings, including those for video games. The paper addresses issues of hypocrisy in its games-rating system, citing how long it took for the R18+ rating to be implemented, and how its absence was restrictive to adults in the country:

"Major inconsistencies exist in the application of classification guidelines across media platforms. The major anomaly has been in the treatment of computer games as compared to films and publications, with the absence of an R 18+ classification for computer games," the paper reads.

"This decision, which has only recently been reversed, can be seen as overly restricting the rights of adults to access content on a particular media platform, and as marking a reversion to earlier censorship-based understandings of the role of government."

The catalyst for reform appears to stem largely from consumer input and the power of the complaint. The Discussion Paper cites a growing number of complaints received by the Australian Communications and Media Authority since 2010 -- 4,155 between July 2010 and May 2011 -- and suggests that all media, including film, television and video games, should be classified under one system.

"Given the exponential growth in the number of complaints about online content, and the slower growth of the number of films, publications and computer games requiring classification, online investigations will soon exceed the activities of the Classification Board."

New regulations would only rate commercial games likely to be classified MA15+ or higher to save time and still protect the mental stability of Australia's youth. Currently, MA stands for "Mature Accompanied," which the committee would like to change to "Mature Audience" and remove its black "restricted" tag. This would also remove the "legally enforceable access restrictions" from buying such a title.

The ALRC invites individuals and organizations to submit responses to this proposed legislation, which you can do right here -- after you've thoroughly read and understand the Discussion Paper. Australia's government listened to us once; let's not make them regret that decision.


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Tuesday, May 10, 2011

NintendoFuse Podcast: Financial Results Briefing discussion and more!

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The LIVE recording is is now over, you can now listen to the episode. In this episode, we discuss Nintendo’s Financial Results Briefing in-depth, plus we talk more Project Cafe rumors, Bit.Trip Saga for the 3DS, and more!

Do you know what time it is? It’s time for the NintendoFuse Podcast! Join us TONIGHT at 9:30 pm ET as we talk about the latest Nintendo news and rumors. I know there’s big world news going on with the announcement of Osama Bin Laden’s death, but why don’t you take a break from all that and join us in the podcast tonight because we’re talking about Redbox game rentals, Nintendo distributing celebrity Mii’s in Japan, Bit.Trip Saga for the 3DS, a rumor for a new Pokemon Mystery Dungeon game, and more Project Cafe rumors. Plus, we’re going in-depth and discussing all the sales numbers, quotes, and new announcements from Satoru Iwata from the Financial Results Briefing last week. This week’s “Featured Game” is Fragile Dreams: Farewell Ruins of the Moon, and our “Discussion Topic” is “How can Nintendo market the 3DS successfully?” There’s LOTS to discuss, so make sure you tune in TONIGHT at 9:30 pm ET to discuss it all in our LIVE recording!

Plus, YOU can actually call in to the podcast LIVE or join us in the chatroom. There are actually three ways to participate…

1) Chat in the chatroom by going to the Nintendo Fuse TalkShoe page once the podcast begins at 9:30 pm eastern time.

2) Call in with your phone by dialing (724) 444-7444 and when prompted for the Call ID, dial 59264#. You can then press 1 to join in as a guest, or you can create a free account on TalkShoe and enter your PIN number on the phone.

3) Call in with your microphone on your computer by downloading TalkShoe Live for free from here. Once installed, go to the Nintendo Fuse TalkShoe page and then select the option to connect through TalkShoe Live Pro.

Be here every Monday at 9:30 pm eastern time to listen and join in on the fun while we discuss the latest and greatest from Nintendo! You can also catch up on the old episodes here, or by subscribing in iTunes by searching for Nintendo Fuse or by clicking this link. Enjoy!

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Sunday, February 20, 2011

Visceral: 'A lot of discussion' over live-action Dead Space film

by on Jan 28th 2011 4:40PM

Though there are plenty of jollies to be had from the uber-gory Dead Space Aftermath animated feature, we've got a powerful desire in our heart-of-hearts to lay eyes upon a live-action film set in the Dead Space universe. We're not the only ones. In a recent interview with BBC News, Visceral Games art director Ian Milham explained, "We would love to have a live action film and we've had a lot of discussion. But one of the reasons Dead Space still exists and is popular is because we've made sure to do everything right. So we're doing the same with the film, not just a cheap cash-in but to do something really worthwhile, so we'll see."

We appreciate how much thought you're putting into this -- an unprecedented amount of thought, you might say -- though, really, we can't think of an easier game to adapt to film. Here's our simple plan for how we're gonna make this work: Give the rights to adapt the game over to the guys who make the Saw movies.Book two tickets on the 10 o' clock money train to Cashtown.

View the original article here

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