Showing posts with label Content. Show all posts
Showing posts with label Content. Show all posts

Saturday, March 2, 2013

Retro City Rampage hits WiiWare Feb. 28, bonus content on the way

[== Retro City Rampage WiiWare, Prototype ROM, Steam Sale ==]

[== THE RUNDOWN ==]

• WiiWare Version, AVAILABLE NEXT WEEK
• Bonus, Prototype ROM To Be Included
• PC/Steam will also get the ROM via a free update, same day
• 50% Off Steam Sale, ON NOW

Retro City Rampage finally hits WiiWare in North America and Europe on February 28th (next week).

As a special bonus, both the WiiWare and PC/Steam (via a free update on the same day) versions will include the "ROM City Rampage" Prototype.

Experience what Retro City Rampage could've been like if it were actually released in the '80s, as a 100% NES hardware-accurate ROM.

Imagine if Retro City Rampage was released on the NES back in the day! It WAS technologically possible, and "ROM City Rampage" proves it!

That's not all! The PC/Steam version is on sale through this weekend for 50% off.
http://store.steampowered.com/app/204630

[== FULL DETAILS ==]

[Wii]

• Retro City Rampage hits WiiWare in North America/Europe Thursday, February 28th

• It's only 1000 Points ($10, $5 less than the HD version MSRP)

• Supports the Wii Remote, Classic Controller, Classic Controller Pro and Game Cube Controller (Classic Controller recommended)

• Supports optional Wii Remote shake to pick up and throw (can also use a button)

• It's for the original Wii, but remember that you can also access the Wii eShop via your Wii U's Wii Mode

[Prototype Version, "ROM City Rampage"]

• Also Available February 28th

• Playable within the game's arcade alongside Virtual Meat Boy, BIT.TRIP: Retro City and Epic Meal Time

• Included in the Wii version, will be added to PC/Steam via a free update

• Steam updates automatically. For the DRM-Free version, log into your download page to grab the new version


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Sunday, March 25, 2012

Upcoming Nintendo eShop Content Includes Ketzal’s Corridors, Colors! 3D and Classic SEGA Game Gear Titles

Nintendo News: Upcoming Nintendo eShop Content Includes Ketzal’s Corridors, Colors! 3D and Classic SEGA Game Gear Titles

REDMOND, Wash.–(BUSINESS WIRE)– The diverse lineup of downloadable games for the Nintendo 3DS™ hand-held system keeps on growing. With more than 500 pieces of content currently available on the Nintendo eShop and new additions made every week, players have some exciting titles to look forward to this season. Soon, players can experience Ketzal’s Corridors™, a fast-paced, Aztec-themed action-puzzle game with brilliant 3D graphics and head-to-head multiplayer options. The game lets players race against the clock in 96 shape-matching missions and three multiplayer modes. On March 15, Nintendo 3DS owners can download a variety of classic games as the SEGA Game Gear™ system makes its debut on the Nintendo eShop with Sonic the Hedgehog: Triple Trouble™, Shinobi™, and Dragon Crystal™. Coming in April, Colors! 3D from Collecting Smiles lets Nintendo 3DS users of any artistic skill level create and share 3D drawings and digital sketches.

Other new and upcoming Nintendo eShop game releases include the following (dates subject to change):

The Nintendo eShop is a service featuring games, applications and videos in both 2D and 3D. Users can add money to their virtual wallets using a credit card or by purchasing a Nintendo 3DS Prepaid Card at a retail store and entering the code from the card. New content is added to the Nintendo eShop every Thursday.

For more information about the Nintendo eShop, visit http://www.nintendo.com/3ds/downloads.

[PR Email from Nintendo of America]



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Friday, September 2, 2011

[X360] Microsoft prefer to not publish content that arrives on PSN first

[X360] Microsoft prefer to not publish content that arrives on PSN first
[Image: game-news-image-2011-8bdec8883d26eae73a2...e72e55.jpg]
The Xbox Live Arcade is popular and it gets plenty of exclusive content, it does however lack some pretty high quality releases that are on the PSN. If you are wondering why some of them haven't made the journey across to the XBLA then it is time you found out the reason.

Downloadable games must release on the Xbox Live Arcade simultaneously with the PSN launch otherwise Microsoft may refuse to publish them.

Chris Lewis Wrote:"Whilst I can't be specific about the terms and conditions, you can be very confident we seek to maximise our own advantage to ensure the playing field is even, and certainly plays to our advantage wherever possible.

As you can also imagine, our partners have to be mindful of the relationship they have with all platform holders, and they need to be equitable. But there are contractual situations where we get agreement with different people to do different things, and through what we have available on Xbox Live, we are able to offer things other people can't offer, that allows that exclusivity and unique elements to it that might not otherwise be available elsewhere."

I can understand what Chris is getting at, but it is severely disappointing to hear that this is how things run. It may have sucked that PSN users had to wait so long to play Limbo but at least they got to in the end. Pity the same can't be said the other way around.

Hopefully this childish policy changes, this also might be a good time for Sony to start pouring that money out that they were talking about investing in indie developers.

Written by: Kyran Morrison

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Monday, February 21, 2011

[PC, PS3] DC Universe Online End-Game Content Detailed


[PC, PS3] DC Universe Online End-Game Content Detailed [Image: game-news-image-2011-0235de395b002d04b71...1a0a2f.jpg]
Are you one of those gamers who has been bravely duking it out in the MMO DC Universe Online? If so, here's a new trailer that details the end-game content and what you can expect from some of the areas.
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