Monday, October 14, 2013
The Legend Of Zelda The Wind Waker Hd WiiU New Images
Thursday, September 26, 2013
The Legend Of Zelda The Wind Waker Hd WiiU New Images
Monday, September 23, 2013
The Legend Of Zelda The Wind Waker Hd WiiU New Images
Saturday, August 17, 2013
[Wii U] The Legend of Zelda: The Wind Waker HD sails into Wii U waters this October
![[Image: game-news-image-2013-ed46d6545360a27ee5a...bae70c.jpg]](/game-news-image-2013-ed46d6545360a27ee5adcf2643bae70c.jpg)
I loved The Legend of Zelda: The Wind Waker, in fact it is easily one of my favourite Zelda games of all time. It's way up the list with the likes of A Link to the Past, Majora's Mask, and of course Ocarina of Time.
So the idea of playing through the game again in high-definition is an immediate must-have as far as I'm concerned. Nintendo seemed to know this and had it on display at PAX Australia a few weeks ago; it was awesome.
Eager Wii U fans will be able to pick up their Wind Waker baton and jump in the King of Red Lions once again on October 4th in Europe and some time in October in North America (seriously, this press release just says "This game launches this October.")
Here's some direct feed footage from the stream courtesy of the attractive folk at GameXplain.
You'll also notice that Iwata also mentions the alterations to the game, including the sail speed and adjustments to the item collection quest towards the end of the game. However, rumours suggesting the game will feature a new difficulty remain unconfirmed.
Written by: Kyran Morrison
(This post was last modified: Today 10:24 AM by LemonManX.)User(s) browsing this thread: 2 Guest(s)
Friday, August 16, 2013
[3DS] The Legend of Zelda: A Link Between Worlds coming this November
If you weren't satisfied with getting a HD version of Wind Waker for the Wii U then you'll be happy to hear that Nintendo has locked A Link Between Worlds in for a November launch.
During the Nintendo Direct stream they also showcase some footage from the Other World whilst also revealing Link's method for travelling between realms. The key seems to be psychedelic cracks in the wall that he can enter by becoming a drawing and moving along walls.
It is unknown if this is the only method that players will use to access the Other World.
It is also worth noting that Iwata could be hinting at a sort of anti-Triforce that exists in this other world. So, it'll be interesting to see how that ends up playing out.
I spent some time with The Legend of Zelda: A Link Between Worlds during PAX Australia and the game was a heap of fun! Of course, it is hard to judge the final product based on the brief demo areas I tried, but moving around the overworld and exploring the dungeon with Link's new ability certainly opened up some interesting doors that I can't wait to see Nintendo explore. Hopefully they are able to take full advantage of his new skill to create some unique puzzles.
Written by: Kyran Morrison
(This post was last modified: Today 10:31 AM by LemonManX.)User(s) browsing this thread: 1 Guest(s)
Wednesday, August 14, 2013
The Legend of Zelda CGI movie that never was

A pitch reel from Imagi Animation Studios for a CGI The Legend of Zelda film, proposed in early 2007 and subsequently turned down, has made its way online. It was supervised, shot and edited by animator Adam Holmes, who thankfully posted it to his online portfolio for us all to see – well, not here. Embedding has been disabled on the video.
Imagi Animation Studios, formed in 2000, is the outfit that produced TMNT, the studio's first major feature release. Two years later, Imagis followed up TMNT with Astro Boy, which reportedly lost money on its initial $65 million production budget.
Thursday, June 13, 2013
Very Good Live Action Zelda Fan Flick – Link vs Dark Link
Thanks to the fine folks over at NintendoLife, I got to watch this incredible live action Zelda fan flick of Dark Link vs Link. The effects are great and I’m impressed with the group, Corridor Digital who put this title together.

Monday, February 4, 2013
The Legend Of Zelda The Wind Waker WiiU New Images
Friday, January 11, 2013
The Great Legend of Zelda Debate

RPG, adventure, action, puzzler, a genre all its own? What exactly is Legend of Zelda? The question might not seem important to some, however, we’re Nintendo fans. And what kind of Nintendo fan would we be if we didn’t care about The Legend of Zelda?
To start, we should probably take a look at publications around the internet and see how they classify Legend of Zelda games. Here’s a brief list of various sites:
Wikipedia – Action-Adventure – The Legend of Zelda games feature a mixture of puzzles, action, adventure/battle game-play, and exploration.
IGN – Action Adventure
Gamespot – Action Adventure
1UP – Adventure
The “Adventure” Label – Cop out or legitimate title?
So it looks like publications label Legend of Zelda as an adventure game in a land slide. Which leads me to ask, what the hell is an adventure game? Don’t we have adventures in every game we play? Harvest Moon could be considered an adventure game, as you have adventures in farming. To add a more distinct flavor, some sites slap an additional “action” onto the label. Making it not only an adventure, but one which has plenty of action in it. Shouldn’t all adventures have action in them?
Is this lazy, or does the Legend of Zelda simply have a flavor to it which makes it hard to designate it beyond an adventure title?
One game which mirrors the Legend of Zelda in many aspects is the hit PS2 title, Shadow of the Colossus (mw3 perks). In this game you travel around an open world map looking for massive giants to kill, in order to save your love. Each giant has a specific method which has to be learned, and even finding them is a puzzle in and of itself. Sound familiar? Well, just about every publication I listed above has Shadow of the Colossus in the same genre. Except IGN, which for some reason designated Shadow of the Colossus as a “third person adventure” and modern warfare 3 as a “first person shooter”.
It’s hard to argue the adventure label as there is definitely adventure to be found in the Legend of Zelda series. However, there are certainly other elements to be found. Many of which could easily put it in a different genre entirely.
Making the Argument…
If the Legend of Zelda series isn’t an adventure, then what genre could we fit the series into? Here are a few candidates, with a valid argument for each…
RPG – This is probably the most obvious genre, and one which many have tried to argue throughout the years. In the most basic sense, Legend of Zelda is a RPG, FPS games, like modern warfare 3 aren’t mostly. You are in fact playing a ‘role‘. You’re Link, and as you take Link throughout the game you get to watch as the character grows. In the literal sense when playing Ocarina of Time.
Many of the tropes of the RPG genre can be found in Legend of Zelda games as well. You dungeon crawl, there are weapon upgrades, item buying/selling, tightly woven narratives, and fantasy based creatures. If the Legend of Zelda isn’t a RPG, it’s trying its hardest to be one.
Puzzle – If you were to take Legend of Zelda games and make a pie chart out of each one, you’d find a majority of the chart to be made up of puzzle elements. Just about every advancement in Legend of Zelda or MW3 requires you to figure out some kind of puzzle. Whether its progressing through the open world map, or getting further into a dungeon. Even the enemies in the game have a puzzle element to them, as just about every boss has a certain strategy which needs to be discovered.

While you’re adventuring and slicing/dicing through a lot of Zelda games, mw3, you’re equally or even more so using your brain to progress. Sure sounds like a puzzle based game to me. Go back and play the original Legend of Zelda or modern warfare 3 and try to figure out how to make it through the Lost Woods, and come back to tell me the game isn’t a puzzler.
Genre-less – This could easily be seen as a cop-out selection. After all, we has humans feel the need to classify everything in our life. Things would be all chaos if we didn’t categorize. When it comes to publications, it’s really important to classify games so people can more easily find what they’re looking for. However, could we put Legend of Zelda in its own class?
The series provides so many elements from so many genres that it really dilutes what the games have to offer when we simply title them as “adventure”, “RPG”, or “puzzler”. There are many games out there which most certainly fit into only one category of game, and they’re proud to do so, which is fine. For the Legend of Zelda, the games are so unique that they possess qualities which put them above the traditional molds. We as gamers should recognize this.
What does Shigeru Miyamoto have to say about all this?
\ABS\Auto Blog Samurai\data\Wii News and Reviews\Wii Blog\inspiration-image.jpg)
We can all argue until we’re blue in the face as to what Legend of Zelda is. All our arguing pails in comparison to what the big man has to say. The man who created the Legend of Zelda, Shigeru Miyamoto.
Here are various quotes from Miyamoto when talking about Legend of Zelda…
“I remember that we were very nervous, because The Legend of Zelda was our first MW3 game that forced the players to think about what they should do next. We were afraid that gamers would become bored and stressed by the new concept.
Luckily, they reacted the total opposite. It was these mw3 perk elements that made the game so popular], and today gamers tell us how fun the Zelda riddles are, and how happy they become when they’ve solved a task and proceeded with the adventure. It makes me a happy game producer!”
—————————
“When I started working for the company, I thought that someday I would like to do the same. I wanted to destroy the styles that we ourselves created.
“I don’t think we can do so completely, but I think that in the way that we are making video games today we might be getting closer to my idea of destroying the original style.
“Because we ourselves have created the original format or style of video games,” he continued, “we understand why we had to do it at the time. Because we understand that, we can also understand why some of them must be kept intact and why some of them we can destroy.”
Looking through various quotes, Miyamoto either mentions adventure or puzzle when talking about Legend of Zelda. So according to the main man, the Legend of Zelda is a ‘Puzzle Adventure’. Mystery solved.
Friday, July 27, 2012
NintendoWare Weekly: Zelda NES, Heroes of Ruin demo, more
The "Summer of 8 Bit" begins with two downloadable 3DS releases of NES games that were, until now, exclusive to "Ambassadors:" The Legend of Zelda and NES Open Tournament Golf. Each game will get eShop release updates, such as save states (Ambassadors can update their existing games). Also available on this spectacularly packed day are Family Tennis 3D and a demo for Square Enix's Heroes of Ruin. Nintendo's "Game of the Weekend" promotion continues with a special $4.99 price on Sakura Samurai, from 12pm EDT Friday through midnight Monday morning. There's more, on 3DS, DS, and Wii, so check it all out after the break.
3DS eShop The Legend of Zelda (NES, 1 player, $4.99): You haven't played this? Play this!NES Open Tournament Golf (NES, 1 player, $4.99): Mario and friends play a simple game of golf.Family Tennis 3D (Arc System Works, 1 player, $6.99): The WiiWare series returns on 3DS, with a new "easy mode" and eight different characters.Akari by Nikoli (Hamster Corporation, 1 player, $4.99): Use numbers on a grid to guide you to turn the correct lights on and light the entire space.Demo: Heroes of Ruin (Square Enix, 1-4 players, free): Four mercenaries set out to defeat monsters and collect treasure."Game of the Weekend" sale: Sakura Samurai for $4.99, Valid from 12PM EST Friday through 12AM EST MondayDSiWare Topoloco (Abstraction Games, 1 player, $4.99/500 DSi Points): Learn about the location of various cities and countries on five continents, with minigames and quizzes to help you retain the info.3, 2, 1... WordsUp! (EnjoyUp Games, 1 player, $1.99/200 DSi Points): Create as many words as you can from a selection of letters.Wii 2020 Super Baseball (Neo Geo, 1-2 players, 900 Wii Points): Robots play future baseball in a minefield!Let's Create! Pottery (Infinite Dreams Inc, 1 player, 500 Wii Points): Shape pottery from clay on a virtual wheel.
Friday, May 4, 2012
Play some card games with the cast of Zelda
Some days are sad, some days are happy, and some are just packed full of Zelda for some reason. Today is one of those days and we're not complaining -- Fangamer is selling a pack of Zelda-themed playing cards designed by DeviantArt user Nelde, and they are utterly gorgeous. The face cards feature famous Zelda characters, including Zelda, Link, Dark Link, Mikau, Darmani and more. The suits have been updated as well, to rupees, swords, heart bits and triforces. Fangamer warns that the decks won't ship until May, but the good people of Zelda Universe say they already received their orders, so go ahead and take a chance on love. Or Zelda cards.
Or both. It's just that kind of day.
Wednesday, February 8, 2012
Zelda: The Lost Oracle Fan Made Trailer
The creator, Joel Furtado, has his own website which you can check out HERE and his friend Cam Wiest, who did the sound has a site you can check out HERE. So spread the word if you like this video!
TweetTuesday, January 17, 2012
Zelda 25th anniversary symphony coming to Denver, Vancouver, Atlanta and more
The concert features a full-length four-part symphony of Legend of Zelda music performed by a full-sized orchestra. Reviews on Ticketmaster's site are great so far, so if you're interested in seeing the show you'd better send that boomerang out to grab them quickly.
Sunday, January 8, 2012
Legend of Zelda: Skyward Sword save files repaired by Wii channel
Nintendo's corrective strategy for Skyward Sword, which will strike you as unorthodox and elaborate compared to Xbox 360 and PlayStation 3 patching procedures, is to release a full Wii Channel. It will repair (or effectively patch) save files created after the glitch has occurred. According to an announcement from Japan, the "Zelda Data Restoration Channel" will be available through the Wii Shopping Channel, from the Wii Channel section.
Nintendo of America has not yet updated its support page to highlight the new channel. At the moment, it's letting customers send in their save files for repair.
Saturday, January 7, 2012
The Legend Of Zelda Skyward Sword Wii New Images
These are some new images of the Nintendo Wii game The Legend Of Zelda Skyward Sword
More About: Nintendo Wii, The Legend Of Zelda Skyward Sword
Wednesday, January 4, 2012
Legend of Zelda 25th Anniversary shirt is a real treasure, for a limited time
You do. As you crack open the ancient treasury, a small fanfare plays, starting quietly and then opening up into a triumphant series of simple notes, telling you that you have finally done it. The item you pull out of the centuries-old coffer is fine treasure indeed.
It's a shirt, adorned with some kind of legendary logo, a heart container tag, and the number "25" on the back. It's available in five sizes, for a special one-time only printing. Order now, before February 20, 2012, to get it sometime this May. You fold the shirt into your leather pack, and move on through the dungeon -- who knows what fearsome beast you might have to use this on, three different times, to defeat it?
Tuesday, January 3, 2012
The official Legend of Zelda timeline isn't entirely official yet
But it's getting close -- game translator GlitterBerri used the above video of the Hyrule Historia, a history book edited by Zelda developer Eiji Aonuma, to create the below timeline of events throughout Zelda's history. This is the closest we've seen to an official timeline, but it may yet be tweaked. Enjoy your speculation:
Sunday, December 25, 2011
Nintendo to repair buggy Zelda: Skyward Sword save files
"If you are experiencing this situation, we are able to repair your saved data," Nintendo writes on its support page for The Legend of Zelda: Skyward Sword. If you couldn't avoid triggering the bug (here's how), you can now send in your save file to be repaired. The company also intends to release "a program that will repair save data for those who have their Wii connected to the Internet." That sounds almost like a patch, filtered for technical terminology, but Nintendo only refers to it as a "program." (Aside: The mythical Wii game patch does exist in some cases!)
We'll let you know as soon as we hear more about this restorative download. If, in the meantime, you feel paranoid about Link's bugs, you can keep up to two duplicates of your save file -- just select "copy" from the main menu every now and then.
Thursday, December 22, 2011
Miyamoto: Retro could handle a Zelda game, smartphones aren't competition
He explained that Nintendo's goals this generation have focused on "the expanding of the gaming population," a task which would seemingly put them at odds with the ever-increasing smartphone market. Miyamoto posits that his company isn't "directly competing" with phones; rather, both might just have increased the size of the gaming market, and "expanded the definition of videogames" themselves.
In the more recent past (last week, in fact), Nintendo launched the Retro-developed Mario Kart 7 for 3DS, a project which Miyamoto said succeeded due to its multicultural development approach. "We were able to join forces in order to realize a variety of different courses, a variety of different tastes," he explained. "I think that's one reason how it worked out well between a Japanese development team and a Western development team."
It seems Retro has earned the games industry maven's trust, as Miyamoto added, "As you know, we have already collaborated with Retro for the Metroid Prime series in the past. And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration." We think we speak for everyone when we shout in support of this idea while doing fist pumps into the air. Check out the full interview for more on the future of Zelda, the 3DS, the Wii U and the other pies Miyamoto's got his fingers in.
Thursday, December 8, 2011
The Legend of Zelda: Skyward Sword, in HD thanks to emulation
The normally soft, watercolor-y backgrounds look a little strange in HD -- we can't decide if it's more of the intended effect, or just oddly blurry. But there's no such conflict when it comes to the characters -- they look amazing. We're just going to cross our fingers for upscaling functionality when the Wii U comes along.