Showing posts with label effort. Show all posts
Showing posts with label effort. Show all posts

Saturday, June 15, 2013

[PC, Wii U] Shadow of the Eternals to re-launch crowdfunding effort

[PC, Wii U] Shadow of the Eternals to re-launch crowdfunding effort
[Image: game-news-image-2013-2620730dbb26bde34fa...2589c4.jpg]
You probably won't ever find a failed crowdfunding project get as much press coverage as Precursor Games' Shadow of the Eternals, but we'll chalk that up to its association as the "spiritual successor" to the critically-acclaimed Eternal Darkness. With less than $300,000 raised of the $1.5 million goal set by the developer to make the project a reality, Precursor announced today that the current crowdfunding campaign for the game will be halted on June 6th, to be re-launched in "just a few short weeks." Those who have already contributed their money on the game's official website will receive a refund via PayPal, while pledges on Kickstarter will not be charged.

"Since we announced this Kickstarter campaign we have seen more support from our community than we had ever hoped for," reads a statement on the game's website. "Along with this support has come a host of a new exciting opportunities that will make the game better than we envisioned. As a result, we have chosen to temporarily take down the Shadow of the Eternals crowdfunding campaigns on both Kickstarter and our own website on Thursday, June 6."

"This doesn’t mean we are going away — far from it. We’ll be re-launching the Kickstarter in just a few short weeks with a reveal of these exciting new developments."

Clearly the game was never going to reach its goal, so what could these "exciting new developments" be? A restructuring to a smaller campaign goal? Did the game find support from a publisher? We shall find out in a few weeks time, but it at least sounds more promising now than it has at any time during the last few weeks of the campaign.

Written by: Mike Glubish

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Monday, April 11, 2011

Fez on WiiWare not 'worth our time and effort,' dev says

by on Mar 30th 2011 7:30PM

It's pretty likely that Fez won't be gracing WiiWare, judging from some not-so-nice things one of the developers had to say regarding Nintendo's platform. Phil Fish, the game's co-creator, told Destructoid back at PAX East that "WiiWare just wouldn't be worth our time and effort," and described it as "a dismal system" that he avoids as both a consumer and a developer. "No demos? F*ck off," he concluded. Of course, there are demos on WiiWare now, but for years that wasn't the case.

When questioned on the possibility of 3DS, Fish commented that anything he'd produce would have to be a different game entirely -- kinda like Super Hypercube, his stereoscopic 3D game. It's hardly a confirmation, but we're fairly certain the man doesn't go around winking and nudging people, willy-nilly. That'd be weird!


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