Showing posts with label Results. Show all posts
Showing posts with label Results. Show all posts

Tuesday, May 10, 2011

NintendoFuse Podcast: Financial Results Briefing discussion and more!

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The LIVE recording is is now over, you can now listen to the episode. In this episode, we discuss Nintendo’s Financial Results Briefing in-depth, plus we talk more Project Cafe rumors, Bit.Trip Saga for the 3DS, and more!

Do you know what time it is? It’s time for the NintendoFuse Podcast! Join us TONIGHT at 9:30 pm ET as we talk about the latest Nintendo news and rumors. I know there’s big world news going on with the announcement of Osama Bin Laden’s death, but why don’t you take a break from all that and join us in the podcast tonight because we’re talking about Redbox game rentals, Nintendo distributing celebrity Mii’s in Japan, Bit.Trip Saga for the 3DS, a rumor for a new Pokemon Mystery Dungeon game, and more Project Cafe rumors. Plus, we’re going in-depth and discussing all the sales numbers, quotes, and new announcements from Satoru Iwata from the Financial Results Briefing last week. This week’s “Featured Game” is Fragile Dreams: Farewell Ruins of the Moon, and our “Discussion Topic” is “How can Nintendo market the 3DS successfully?” There’s LOTS to discuss, so make sure you tune in TONIGHT at 9:30 pm ET to discuss it all in our LIVE recording!

Plus, YOU can actually call in to the podcast LIVE or join us in the chatroom. There are actually three ways to participate…

1) Chat in the chatroom by going to the Nintendo Fuse TalkShoe page once the podcast begins at 9:30 pm eastern time.

2) Call in with your phone by dialing (724) 444-7444 and when prompted for the Call ID, dial 59264#. You can then press 1 to join in as a guest, or you can create a free account on TalkShoe and enter your PIN number on the phone.

3) Call in with your microphone on your computer by downloading TalkShoe Live for free from here. Once installed, go to the Nintendo Fuse TalkShoe page and then select the option to connect through TalkShoe Live Pro.

Be here every Monday at 9:30 pm eastern time to listen and join in on the fun while we discuss the latest and greatest from Nintendo! You can also catch up on the old episodes here, or by subscribing in iTunes by searching for Nintendo Fuse or by clicking this link. Enjoy!

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Monday, May 2, 2011

Nintendo Financial Results Briefing 4/26/11 Details

Nintendo’s Financial Results Briefing happened in Japan, and here is what I’ve been able to gather from it. I will only post new details/announcements. Please keep in mind that this information may not be entirely accurate. Check it out:

- No new details on the Wii successor, Iwata says it’s a new concept and structure for a home console, details at E3
- Still pushing Wii, will be releasing one title every month to push its performance, Wii Play: Motion is one of the new titles
- For the 3DS, they need to offer an incentive to use StreetPass and system updates, so they’ll offer free classic games, Nintendo eShop, and Internet Browser; this will launch end of May
- They possibly mention that the 3D Classics version of Excitebike will be distributed for free
- Title line-up improves going forward for the 3DS: Dead or Alive on May 19th, Unlimited Cruise on May 26th, Biohazard on June 2nd, Zelda on June 16th, Tales of the Abyss on June 30th, StarFox on July 14th, Kid Icarus is “after Summer”, new titles post-Summer, Super Mario 3DS shown at E3
- For the Virtual Console on the eShop, they have Game Boy and Game Boy Color games, but after that Nintendo wants to add more
- Mentions tablets and says that for better gaming responses they need buttons, so they won’t have machines without buttons
- Nintendo will accommodate social networking, but will not have their games appear on any non-Nintendo platform
- Admitted previously that they relied too much on their own, so now they won’t do everything on their own, expect to see something on that at E3
- They are planning first party releases around third parties
- Made a decision to announce the Wii successor because of logistics for getting people to E3, still want surprises at E3
- Vitality Sensor still in development, but the challenge is that it’s easy to make it work for 80% of the people, but very difficult to get that up to 99%

[NeoGAF]

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