Showing posts with label Operation. Show all posts
Showing posts with label Operation. Show all posts

Monday, April 16, 2012

[PC, PS3, X360] Spec Ops trailer released for Resident Evil: Operation Raccoon City

ManaBurnX Offline
Shogun of vgZer0


Posts: 7,112
Joined: Nov 2006
Reputation: 141

RE: [PC, PS3, X360] Spec Ops trailer released for Resident Evil: Operation Raccoon City
Does anyone know if RE6 will be single player, local co-op ala RE5, or online co-op like RE:ORC? I plan on picking it up regardless but was just curious as to how it's going to be. I hated the controls of RE5 but eventually got used to them. It wasn't scary at all and the zombies didn't even feel like zombies. The only thing that was Resident Evil like was the dlc Undead Nightmares.

As for the topic at hand. I'll download it and play it since it's free but I don't have a lot of hope that it's going to make the game any good. After beating it (very short game) there really isn't much to do unless you want to play various forms of death matches. I saw a survival mode and was hoping it would be like Mercenaries mode in RE5 but it wasn't. It was just me and my friend killing each other at first along with zombies. After that we just killed the zombies and ignored each other. I want more co-op levels or a mercenaries mode dammit!

[Image: avatar-body.png][Image: 100.png] ManaBurnX Offline
Shogun of vgZer0


Posts: 7,112
Joined: Nov 2006
Reputation: 141

RE: [PC, PS3, X360] Spec Ops trailer released for Resident Evil: Operation Raccoon City
Yeah, if you use the AI for your partner in 5 it's almost harder! I finished it on the 360 first my friend (local co-op), then on my PS3 (again local co-op) and then when my friend finally got it and couldn't get through the game with the stupid AI I helped him beat it (online co-op). I played RE:ORC by myself at first and did beat it but it was way more fun or at least a little fun overall when we played together online. I prefer my co-op to be local though as it's much easier to communicate with my friend sitting next to me than online, especially because he doesn't have a headset...

As for RE6 I'm hoping they don't keep the controls for RE5 or RE:ORC. I didn't particularly like either of them. I hated the sluggish movement and you can't shoot and move at the same time from 5 and I also hated the poor cover system that had me taking cover every time I bumped into something while walking. I dunno. Maybe a combination of both? I'd like it to be like Uncharted's or RDD's controls I guess.

EDIT: Ok, I just found this from another website.

"A revised control system has also been confirmed by Capcom. Players will now be able to shoot while moving, as well as take cover, slide to cover, and roll. Melee will also be significantly expanded upon. "

That sounds to me like a combination of the two and Yay for walking and shooting!

[Image: avatar-body.png][Image: 100.png] (This post was last modified: 04-09-2012 12:34 AM by ManaBurnX.)

User(s) browsing this thread: 1 Guest(s)


View the original article here

Thursday, March 29, 2012

[PS3, X360] Review Roundup - Resident Evil: Operation Raccoon City

[PS3, X360] Review Roundup - Resident Evil: Operation Raccoon City
[Image: game-news-image-2012-e3d6de986db3f0e3d7e...75727c.jpg]Destructoid - 7.5/10 - "Resident Evil: Operation Raccoon City suffers from poor design and sometimes doesn't quite seem to "get" the point of the style it wishes to emulate, but that doesn't stop it from being a genuinely good time that should satisfy anybody looking for a hardcore romp. As a challenging rollercoaster ride through an iconic fictional catastrophe, Raccoon City provides hours of violent fun interspersed with some exasperated cries of aggravation. It should be noted that those looking strictly for survival horror, or even an experience on par with Resident Evil 4, will likely be disappointed with what this entry offers, as this is about as typical a shooter as the series has ever gotten. Those simply looking to kill, be killed, and kill again, however, are in for a pretty solid escapade. "

Eurogamer - 4/10 - "Operation Raccoon City is the latest product of Capcom's experiment in working with western developers. Previous games like Bionic Commando, Dark Void and Dead Rising 2 are a mixed bag at best, but this is the poorest result yet, with a show-stopping franchise in the hands of a studio that's clearly not up to it. The brand on Operation Raccoon City guarantees it many sales - perhaps millions. And for every one of those buyers, the name Resident Evil will lose a little of its lustre."

Game Informer - 6/10 - "Umbrella may have filled Raccoon City with horrific creatures, but SlantSix has tainted the fabled town in its own way. It’s difficult recommending a return to Raccoon when you have to endure buggy AI, clunky gameplay, and terrible glitches like disappearing floors. Yes, on more than one occasion my friends and I had to ditch whole missions because we kept falling into an empty void. Not even online play is enough of a reason to warrant checking out this botched experiment with the Resident Evil brand."

IGN - 4/10 - "Given the huge amount of potential the developers of Resident Evil: Operation Raccoon City had to work with, it’s disappointing how little of it was actually realized. On several occasions I was legitimately surprised by the mention of the name William Birkin or the familiar sound of picking up an herb, having long forgotten that this was supposed to be a Resident Evil game. The terrible AI, the lackluster locations and the complete lack of atmosphere or memorable characters destroy what could have been a brilliant offshoot. In the end, Operation Raccoon City is little more than a poor man’s SOCOM, and a destitute man’s Resident Evil."

Joystiq - 2/5 - "Ultimately, Resident Evil: Operation Raccoon City is everything I hoped it wouldn't be: a mediocre shooter hoping to be bolstered by the Resident Evil name. It takes what is arguably the series' best setting and wastes it, forcing players to plod through generic underground facilities and the occasional, oddly vacant street from one boring encounter to the next."

DPrinny Offline
100% proof


Posts: 1,374
Joined: Aug 2007
Reputation: 13

User(s) browsing this thread: 2 Guest(s)


View the original article here

Wednesday, March 28, 2012

[PS3, X360, PC] Operation Raccoon City brings a special Jill Valentine DLC

[PS3, X360, PC] Operation Raccoon City brings a special Jill Valentine DLC
[Image: game-news-image-2012-f032fe1acf128a99595...ec5257.jpg]
Resident Evil: Operation Raccoon City is hitting shelves next week and word has surfaced that Capcom is preparing some free DLC for release sometime in April. As you already know, the main story puts you in the shoes of Umbrella Secret Service troops but the DLC actually lets you take control of the U.S. Spec Ops.

Even more interestingly, the DLC takes place during Jill Valentien's famous escape from the monster created to destroy S.T.A.R.S, Nemesis, from the incredibly popular Resident Evil 3. It'll be interesting to see how many more what-if scenarios are thrown in by Capcom considering the game is set during the events of Resident Evil 2 and Resident Evil 3.

The game will be available for PS3 and Xbox 360 from the 20th of March, while PC gamers have to wait until 18th of May. This little DLC mission will be available on the 10th of April.

Written by: Kyran Morrison

User(s) browsing this thread: 1 Guest(s)


View the original article here

Thursday, March 15, 2012

[X360] Capcom unveils 'Nemesis Mode' for Resident Evil: Operation Raccoon City

[X360] Capcom unveils 'Nemesis Mode' for Resident Evil: Operation Raccoon City
Capcom have announced a new multiplayer mode that will be made available exclusively for the Xbox 360 version of Resident Evil: Operation Raccoon City.

Titled 'Nemesis Mode' and it sees the USS compete against the Spec Ops in a intense eight player battle to achieve the highest battle with an added twist. Players will be able to track down a special control unit that will give them control of the infamous Nemesis from Resident Evil 3 in order to destroy the opposition. The extra mode will be available at launch for 320 MSP.


Written by: Kyran Morrison (This post was last modified: Yesterday 10:31 AM by LemonManX.)

User(s) browsing this thread: 2 Guest(s)


View the original article here

Wednesday, March 7, 2012

[Wii] Operation Rainfall essentially a success, two out of three ain't bad

User(s) browsing this thread: 1 Guest(s)

Sorry, I could not read the content fromt this page.

View the original article here

Saturday, April 16, 2011

[PS3, X360] Resident Evil - Operation Raccoon City is official

[PS3, X360] Resident Evil - Operation Raccoon City is official That's right, not even a week after word started circulating thanks to good old fashioned print media and we have confirmation. Capcom confirmed this week that reports were accurate.

Not only that, they showed us the first teaser trailer for the game. It doesn't really show anything of the game and purely serves as a teaser trailer. Although the cameo at the end of it gives you an idea as to who you might expect to bump into throughout the game.

It will be releasing on PlayStation 3 and Xbox 360.


Written by: Kyran Morrison Quote this message in a reply RE: [PS3, X360] Resident Evil - Operation Raccoon City is official Looks like a cheap budget title... poor graphics, poor animations and the setting looks badly designed.

Looks a total set backwards in my opinion.

[Image: c2UHm.gif]Quote this message in a reply RE: [PS3, X360] Resident Evil - Operation Raccoon City is official why does the music sound like metroid music? but overall looks okay. I never really got into resident evil anyway. RE: [PS3, X360] Resident Evil - Operation Raccoon City is official Looks like it will be nowhere near as memorable as previous entries. I found my wii!
January 21, 2007, circuit city, first in line
Thanks mom! Willy
If you would like to add me, my wii number is-
0178-7996-3632-4248.  Please post to my guestbook if you do!
Live GamerTag: R3vengeance

[Image: landmaster_2.gif]


View the original article here

Template by: Free Blog Templates