Showing posts with label MotoHeroz. Show all posts
Showing posts with label MotoHeroz. Show all posts

Tuesday, September 27, 2011

NintendoWare Weekly: MotoHeroz, Mega Man

by on Sep 15th 2011 9:30AM

RedLynx flips out onto WiiWare with its long-awaited party stunt game, MotoHeroz. It's the sole WiiWare release for the week, and the anchor of a week that is similarly light across all Nintendo platforms.

The single eShop release is also pretty cool: Mega Man: Dr. Wily's Revenge. We've been waiting for another chance to buy this, ever since the GBA collection was canceled years ago.

WiiWare MotoHeroz (RedLynx, 1-4 players, 1,500 Wii Points): Wacky side-scrolling stunts in cartoon trucks!3DS eShop DSiWare Bridge (Cosmigo, 1 player, $4.99/500 DSi Points): The card game, not the structure.Defense of the Middle Kingdom (Aksys Games, 1 player, $4.99/500 DSi Points): Place soldiers to defend your territory against lines of incoming enemy soldiers.

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MotoHeroz Unleashed on WiiWare!

RedLynx’s platform racer out now on the Wii Shop Channel

September 15, 2011 (Helsinki, Finland) — RedLynx (redlynx.com) has released its eagerly-awaited platform racer MotoHeroz for Nintendo’s WiiWare™ service today. The game is available right now in Europe and the Americas for 1500 Wii Points™.

“There’s no day like a launch day,” said Antti Ilvessuo, Creative Director of RedLynx. “It’s a culmination of lots of hard work and effort. It’s the day we finally deliver MotoHeroz to gamers and find out what they think about the game .”

“Creating games for gamers is what we do,” said Tero Virtala, CEO of RedLynx. “And we feel that with MotoHeroz, we have delivered one of the most complete experiences available amongst downloadable console games, with a rich single player adventure, a frantic local multiplayer game, and compelling, online challenges.

”It’s been stunning to see so many comments from the press and gamers commenting on articles, saying things like ‘Day one purchase’ and ‘Must-buy’ game,” said Virtala. “And now we’re thrilled to finally let gamers get their hands on their games.”

Key Features of MotoHeroz

Single player story mode with rich characters and lush environmentsTwo to four-player party mode that’s easy for anyone to pick up and playDaily online competition based on Global and Friend-based Leader BoardsSteady 60 FPS, widescreen support, and blazing fast load timesPacked with content, including 100+ tracks and three game modesSimple but effective physics that deliver an addictive gameplay experience

Launch Trailer

About RedLynx

RedLynx Ltd. is a multiplatform game developer and publisher based in Helsinki, Finland. Since its founding in 2000, it has developed and published more than 100 games on many platforms, including Xbox™ LIVE Arcade, WiiWare™, Nintendo DS™, Sony PSP®, Apple iPhone®, Apple Macintosh®, PC, web, and mobile phones.

RedLynx and MotoHeroz are trademarks of RedLynx, Ltd. Other company and product names may be trademarks of their respective owners.

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Sunday, September 11, 2011

MotoHeroz Coming on September 15th!

September 7, 2011 (Helsinki, Finland) — RedLynx (redlynx.com) said today that MotoHeroz, its highly-anticipated release for Nintendo’s WiiWare service, will release in both Europe and the Americas on September 15 for 1500 Wii Points™.

“We couldn’t be more excited to be bringing MotoHeroz to WiiWare,” said Tero Virtala, CEO of RedLynx. “With its rich mix of single player gameplay, local multiplayer, and online challenges, we think we have delivered one of the most complete gaming experiences in the downloadable console space.

“Now it’s time to let the gamers try it out and decide for themselves.”

About MotoHeroz

Single player story mode with rich characters and lush environmentsTwo to four-player party mode that’s easy for anyone to pick up and playDaily online competition based on Global and Friend-based Leader BoardsSteady 60 FPS, widescreen support, and blazing fast load timesPacked with content, including 100+ tracks and three game modesSimple but effective physics that deliver an addictive gameplay experience

“Gamers need only remember one thing,” said Antti Ilvessuo, Creative Director of RedLynx. “Fifteen hundred Wii Points on the fifteenth. And get three friends over to check out Party Rally! That is all.”

Launch Trailer

About RedLynx

RedLynx Ltd. is a multiplatform game developer and publisher based in Helsinki, Finland. Since its founding in 2000, it has developed and published more than 100 games on many platforms, including Xbox™ LIVE Arcade, WiiWare™, Nintendo DS™, Sony PSP®, Apple iPhone®, Apple Macintosh®, PC, web, and mobile phones.

RedLynx and MotoHeroz are trademarks of RedLynx, Ltd. Other company and product names may be trademarks of their respective owners.

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Friday, September 9, 2011

MotoHeroz flips out on WiiWare September 15

MotoHeroz Coming on September 15

RedLynx's hotly-anticipated WiiWare game just a week away

September 7, 2011 (Helsinki, Finland) - RedLynx (redlynx.com) said today that MotoHeroz, its highly-anticipated release for Nintendo's WiiWare service, will release in both Europe and the Americas on September 15 for 1500 Wii Points™.

"We couldn't be more excited to be bringing MotoHeroz to WiiWare," said Tero Virtala, CEO of RedLynx. "With its rich mix of single player gameplay, local multiplayer, and online challenges, we think we have delivered one of the most complete gaming experiences in the downloadable console space.

"Now it's time to let the gamers try it out and decide for themselves."

About MotoHeroz

Single player story mode with rich characters and lush environments
Two to four-player party mode that's easy for anyone to pick up and play
Daily online competition based on Global and Friend-based Leader Boards
Steady 60 FPS, widescreen support, and blazing fast load times
Packed with content, including 100+ tracks and three game modes
Simple but effective physics that deliver an addictive gameplay experience

"Gamers need only remember one thing," said Antti Ilvessuo, Creative Director of RedLynx. "Fifteen hundred Wii Points on the fifteenth. And get three friends over to check out Party Rally! That is all."


View the original article here

Friday, July 8, 2011

Nintendo of Europe release list reveals 3D Xevious this month, MotoHeroz in Q3

by on Jul 1st 2011 9:35AM

Nintendo of Europe sent out its schedule for the summer and fall on 3DS, Wii, and DS, and most of the news to be found is related to downloadable games. For example: the 3DS's "3D Classics" version of Xevious is due to arrive on the eShop this month, as is a 3DS Virtual Console release of Mario's Picross.

There's a DSiWare version of Jagged Alliance due in Q3, and RedLynx's WiiWare stunt racer, MotoHeroz, is given a Q3 release window here.

Nintendo also predicts a September release for X-Men Destiny on Wii and DS, which would suggest that the other versions are due for release at that same time. Peruse the list for yourself after the break.
SUMMER/AUTUMN 2011 LINE-UP OF GAMES FOR NINTENDO 3DS, Wii & NINTENDO DS
Nintendo 3DS – Summer/Autumn 2011 Release DateResident Evil™: The Mercenaries 3D (Capcom / Nintendo) 1-JulDream Trigger 3D (NAMCO BANDAI Games Europe S.A.S.) 15-JulPAC-MAN & Galaga Dimensions (NAMCO BANDAI Games EuropeDualPenSports™ (NAMCO BANDAI Games Europe S.A.S.) 2-SepAngler's Club: Ultimate Bass Fishing 3D (NAMCO BANDAI GamesStar Fox 64™ 3D (Nintendo) 9-SepDoctor Lautrec and the Forgotten Knights (KONAMI DigitalEntertainment GmbH) Summer 2011Captain America: Super Soldier (SEGA) Autumn 2011EA SPORTS™ FIFA 12 (Electronic Arts Inc.) 2011Metal Gear Solid 3D Snake Eater (temp) (KONAMI DigitalAvailable via Nintendo eShop on Nintendo 3DS -Summer/Autumn 2011 Release Date3D Classics Xevious™ (Nintendo / Namco Bandai) JulVirtual Console - Mario's Picross™ (Nintendo) JulNintendo DSiWare - Dragon's Lair: Time Warp (Digital Leisure) JulNintendo DSiWare - Jagged Alliance (Cypronia) Q3Wii - Summer/Autumn 2011 Release DateCaptain America: Super Soldier (SEGA) 15-JulWiiWare - ANIMA Ark of Sinners (Anima Game Studio) JulXenoblade Chronicles (Nintendo) 2-SepWe Dance (Nordic Games Publishing) 2-SepChampion Jockey: G1 Jockey & Gallop Racer (TECMO KOEIMystery Case Files™: The Malgrave Incident™ (Nintendo) 9-SepPhineas and Ferb across the 2nd Dimension (Disney ) 16-SepWe Sing UK Hits (Nordic Games Publishing) 30-SepX-Men Destiny (Activision) SepJungle Kartz (Nordic Games Publishing) SepWiiWare - MotoHeroz (RedLynx) Q3EA SPORTS™ FIFA 12 (Electronic Arts Inc.) 2011

Nintendo DS family of consoles - Summer/Autumn 2011 Release Date

Solatorobo: Red the Hunter (Nintendo / Namco Bandai) 1-JulOne Piece Gigant Battle (NAMCO BANDAI Games Europe S.A.S.) 1-JulPlaymobil Top Agents (PQube) 1-JulCaptain America: Super Soldier (SEGA) 15-JulNintendo DSiWare - Dragon's Lair: Time Warp (Digital Leisure) JulMechanic Master 2 (PQube) 1-AugMay's Mysteries: The Secret of Dragonville (Mastertronic GamesPhineas and Ferb across the 2nd Dimension (Disney ) 16-SepHarvest Moon Grand Bazaar (Rising Star Games) SepX-Men Destiny (Activision) SepNintendo DSiWare - Jagged Alliance (Cypronia) Q3

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Friday, April 1, 2011

MotoHeroz preview: Don't let the 'z' turn you away

by on Mar 2nd 2011 6:00PM

RedLynx's WiiWare racer MotoHeroz might as well be two separate games. In single player, it's a Trials-esque stunt racer with a cartoon style and bizarre, looping, interactive levels. And in multiplayer, it's Smash Bros. with trucks. Both modes use the same physics-based movement -- in fact, it's the physics that make multiplayer so wild.
In a nutshell, MotoHeroz can be understood as an even less realistic Trials HD, with more colorful levels and cartoon trucks. (And also not in HD, of course.) You have to control the speed and tilt (with the D-pad, not actual tilting, relax) of your truck to get over hills, loops and weird obstacles like land mines and breakable tracks. One-time-use power-ups allow you to jump, dash or engage another non-truck-like superpower to help reach the goal.

Oh, and sometimes the goals move around. In fact, in one track, the goal came loose and rolled around the track. This all fits into the Trials mold of a game that encourages repeated attempts in order to streamline and create a perfect run.

Local multiplayer takes that same gameplay -- running through hazardous, platformer-esque stages on the way to the goal (while trying not to turn over) -- and adds the complicating factor of other trucks getting in your way. While playing with RedLynx staffers, I drove over opponents several times; I bounced off of them; I knocked them into the goal; I had the goal knocked away from me; I was launched over like a ramp to make a shortcut; and I took advantage of a shortcut myself when the lead driver broke part of the floor. In short, total wackiness.

The utter chaos means that driving in the lead for most of the level won't guarantee you a win -- but in a funny, natural way, not through Mario Kart-style handicapping.

If you don't happen to have other heroz in your home, you can still engage in competition. MotoHeroz uses ghost data for its online multiplayer, allowing you to race against strangers' or friends' recorded runs. You can even set up "leagues" that allow you to track progress against a chosen group of players -- no friend codes required. These online races will take place on new tracks that RedLynx will continually add. The files are small, I was told, so the new tracks will just be there when you load up that mode.

RedLynx creative director Antti Ilvessuo said that MotoHeroz "has Nintendo all over it," which is why the developer designed it for the WiiWare platform. It's colorful, family-friendly, accessible, and kind of insane with friends -- sounds about right.


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