Showing posts with label Discusses. Show all posts
Showing posts with label Discusses. Show all posts

Wednesday, December 7, 2011

Fils-Aime discusses 3DS DLC, says Wii and Wii U will coexist

by on Nov 18th 2011 9:44AM

Nintendo of America president Reggie Fils-Aime clarified the upcoming 3DS firmware update allowing "add-on content," in an interview with Games.com.

"In terms of what the next system update will allow, it will allow developers to sell add-on content, and whether that's for a physical game or a digitally released game," he said. "In terms of how it will work, it's up to the developer whether they want to make it to buy new levels, new items--all of that is up to their imagination. Essentially, what we're doing is creating the framework for those transactions to happen."

He said Nintendo will take part in offering DLC for its own games, but in a manner that "whatever we sell initially, we will feel that that is a complete experience. And if that's all the consumer wants to do, that they'd be satisfied."

Fils-Aime also said he believed the Wii U's combination of HD and dual screens will "yet again disrupt the market the same way [Nintendo] did with DS and Wii." But it won't disrupt ... the Wii. Fils-Aime believes the Wii has "millions more systems to be sold." Even better, he said that there will "certainly" be more Wii games to look forward to. We know the three games you're all hoping for, but he'd better be talking about Rhythm Heaven.


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Friday, July 15, 2011

[Wii U] EA Sports' Peter Moore Discusses Wii U

[Wii U] EA Sports' Peter Moore Discusses Wii U
[Image: game-news-image-2011-584e1cdbbee399c9e5c...8d127f.jpg]
Some major players in the video game industry have been voicing their support for Nintendo's next console in recent weeks. Add EA Sports president Peter Moore to the Wii U bandwagon, as he voiced his support in a recent interview with IGN.

"For sports games in which plays are involved, how do we utilize the controller?" said Moore. "Madden being the most obvious example: masking you intentions against your competitor that sat on the couch who could see what plays you're calling. Secondly we're delighted that it's high-def, which is important to sports games. The fidelity of the imagery is important. Lastly, with online, Nintendo is very committed to having a powerful online, both with infrastructure and building a community, which is very important to us at EA Sports, and so it all comes together very nicely."

Furthering his point on Nintendo's more aggressive stance toward online gaming, Moore added, "Nintendo has recognized the future is connected. The future is online. The future is about building powerful communities. They know they have to do that, and certainly with the conversations I've been in with them I'm very optimistic. We all need to help them, which we're all willing to do. When I say 'we' I mean developers and publishers bringing their best practices. I think it would be great to have three, powerful online game networks going at it with each other."

Moore also pointed out that due to the system's vastly improved graphics capabilities, there will be "some incredible cost savings" versus development on the Wii, which had obvious technical limitations compared to the Xbox 360 and PlayStation 3. As for when we will get to see what exactly EA Sports is cooking up for the Wii U, Moore stated, "We've got the development kits and we're working on things. As the teams emerge over the next few months all the ideas will start percolating to the surface. We'll probably start talking more in the fall about some more specifics about what you'll see from EA Sports."

Written by: Mike Glubish

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