Showing posts with label sells. Show all posts
Showing posts with label sells. Show all posts

Wednesday, February 6, 2013

FIFA 13 sells through 12 million in Q3 2013, revenue up from FIFA 12

by Jessica Conditt Writer RSS on Jan 30th 2013 4:35PM

FIFA 13 ships 12 million in Q3 2013, revenue up from FIFA 12FIFA 13 sold through 12 million units in the third quarter of fiscal year 2013, an increase of 23 percent over FIFA 12's sales in the previous period, EA announced in its Q3 2013 financial report. In adjusted, non-GAAP sales, FIFA 13's digital net revenue hit $100 million in Q3, a 98 percent increase over FIFA 12 in Q3 2012.

Throughout the first three quarters of 2013, FIFA generated more than $230 million in digital net revenue, including more than $60 million from FIFA Online 2 and FIFA World Class Soccer.


View the original article here

Sunday, September 30, 2012

Madden 13 sells 900K copies on day one

Hot Start for Madden NFL 13; Sell-Through, Online Usage, and Strong Critical Acclaim Fuel Record Day One

Sell-Through Up 7% in First 24 Hours for New Record on HD Console Generation

Record Number of Players Competing Online Together on Day One

Biggest Single-Year Rise in Critical Acclaim for an EA SPORTS Game in Four Years

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: EA) announced today a huge first day for Madden NFL 13, which launched Tuesday across North America. Madden NFL 13 scored record day one retail sales, record day one online usage and it's enjoying the best critical acclaim the game has seen in years.

"Madden NFL 13 is the most innovative entry the franchise has ever seen and we're thrilled that fans have embraced it with such a huge first day"
Based on internal estimates, sell-through for Madden NFL 13 was up 7 percent year-over-year on HD platforms with 900K units sold in its first 24 hours on the market, its best start ever on this console generation. The franchise also set a day one online usage record with a 28 percent jump in peak simultaneous users over last year's first day.

"It was a phenomenal first day for Madden NFL 13, and we have high expectations for this great game to be popular throughout the fall and into the holidays," said Seong Ohm, Walmart SVP of Entertainment. "We're excited that our partnership with EA has helped deliver our customers unique access and content to this great game. There's incredible demand for Madden NFL 13, and it's easy to see why people are loving it."

Critics are praising the game with nine scores of 90 or above, and aggregated reviews of Madden NFL 13 show the biggest single-year jump in critical acclaim for an EA SPORTS™ game in four years*. GamesRadar said the game is "brimming with innovation on and off the field" and IGN.com said "it all adds up to Madden NFL 13 being something truly special."

Not only are fans playing Madden NFL 13, but they're talking about it. Since the launch of Madden NFL 13 for EA SPORTS Season Ticket consumers on August 24th, there have been 665,464 total social interactions on Facebook and Twitter combined, and the game has been mentioned on average every six seconds on Twitter.

"Madden NFL 13 is the most innovative entry the franchise has ever seen and we're thrilled that fans have embraced it with such a huge first day," said Andrew Wilson, Executive Vice President of EA SPORTS. "As we approach the kickoff of the NFL season next week, the football community is whetting their appetites by playing Madden NFL 13 in record numbers. With the combination of the cutting-edge Infinity Engine and new Connected Careers fans are truly getting their football fix with the best Madden NFL game ever."

Madden NFL 13 on Xbox 360® and PlayStation®3 delivers physics you can feel on every play, and will connect you to the NFL and other fans like never before. Powered by the all-new Infinity Engine, every impact on the field is more intense; every battle is more authentic; and no two plays will every look or feel the same. With Connected Careers you'll build your legacy as a player or coach within a completely new and fully connected universe, accessible on and off the console. With deep new gameplay innovation, social integration, and an overhaul of the audio and visual presentation, Madden NFL 13 is the biggest game-changer in the history of the franchise.


View the original article here

Tuesday, March 20, 2012

Nintendo 3DS Sells 4.5 Million Units in Its First Year in the U.S.

REDMOND, Wash.–(BUSINESS WIRE)– The era of glasses-free 3D gaming is turning one this month as Nintendo 3DS prepares to celebrate its first birthday. On March 27, 2011, video games and portable entertainment jumped into a new dimension in the U.S. and that story got richer throughout the year with record-breaking software titles such as Super Mario 3D Land and Mario Kart 7 and entertainment options such as Netflix, Nintendo Video and the ability to record 3D movies. The platform enters its second year with a massive lineup of games, including the recently launched Resident Evil Revelations from CAPCOM, Mario & Sonic at the London 2012 Olympic Games published by SEGA, TEKKEN 3D Prime Edition from NAMCO BANDAI Games America Inc., METAL GEAR SOLID Snake Eater 3D from Konami Digital Entertainment and the upcoming Kid Icarus: Uprising and Spirit Camera: The Cursed Memoir from Nintendo.

“Nintendo 3DS closes its first year with a lengthy list of accomplishments but we’re still just scratching the surface,” said Nintendo of America President Reggie Fils-Aime. “With a massive lineup of first- and third-party games and more on the way, a budding library of entertainment options and an engaged and growing installed base, Nintendo 3DS has an incredibly bright future. We’re just getting started but this platform is built for the long haul.”

Some of the milestones achieved by Nintendo 3DS in its first year include:

March 27, 2011: Nintendo 3DS ushers in a new era of gaming with glasses-free 3D. Launch-day sales are the strongest in Nintendo’s history.June 2011: The Nintendo eShop launches, letting users preview, try and buy new and classic games, download applications and watch 3D movie trailers.June 2011: Link makes his first appearance in 3D with The Legend of Zelda: Ocarina of Time 3D, which is still the best-reviewed game for Nintendo 3DS.Summer 2011: Nintendo 3DS adds two video services: Netflix unlimited streaming members can instantly watch thousands of TV episodes and movies.Nintendo Video automatically delivers hand-picked 3D content from leading sites and artists.October 2011: After only eight months, Nintendo 3DS surpasses first-year sales of Nintendo DS, the best-selling video game system in history.Fall 2011: Mario jumps into 3D with two new games, each becoming the fastest-selling titles in their franchises’ history: Nov. 13, 2011: Super Mario 3D Land – 1.75 million copies sold to dateDec. 4, 2011: Mario Kart 7 – 1.45 million copies sold to dateDecember 2011: Users can now record up to 10 minutes of 3D video and stop-motion animation.December 2011: Nintendo 3DS crosses 4 million units sold, passing the record pace set by the Wii.Feb. 22, 2012: Dillon’s Rolling Western launches for the Nintendo eShop, joining hot titles Pushmo and Freakyforms: Your Creations, Alive!March 23, 2012: Nintendo 3DS closes its first year with the launch of Kid Icarus: Uprising, the first original entrant in the series in more than 20 years.

Nintendo 3DS is inexorably linked with its predecessor the Nintendo DS, the best-selling gaming system in U.S. history with more than 51 million units sold. A side-by-side comparison shows that Nintendo 3DS had a stronger first year across the board.

Total HW units sold in first 12 monthsTotal number of SW titles released in first 12 monthsTotal units of software sold in first 12 monthsTotal $ sales (HW, SW and accessory) in first 12 months

*Source: NPD **Source: Nintendo of America ***All Figures are U.S. Only

Remember that Nintendo 3DS features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/3ds.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console, Nintendo 3DS™ and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 3.9 billion video games and more than 620 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

[PR Email from Nintendo of America]


View the original article here

Saturday, April 30, 2011

Nintendo profits fall 66% in fiscal year, 3DS sells 3.61 million

by on Apr 25th 2011 9:36AM

Nintendo's net income dropped to ¥77.6 billion ($946 million) for its fiscal year ending in March, marking the company's third year of profit declines. The figure is also well below the ¥200 billion ($2.13 billion) Nintendo estimated it would make at the conclusion of its previous fiscal year. If only Nintendo had some kind of distraction so investors wouldn't notice ... OMG, guyz, "Wii's successor" in 2012.

Looking forward, Nintendo expects to have net sales of ¥1.1 trillion over the next year, a slight increase from the ¥1.01 trillion reported this year, but still below the ¥1.4 trillion in 2010 -- they may just be post-decimal figures when talking trillions, but those are hundreds of billions. The company is planning on a net income of ¥110 billion yen ($1.3 billion) by next March, through "vigorously" marketing the 3DS, releasing The Legend of Zelda: Skyward Sword for Wii and selling software from its "long-selling 'evergreen' titles."

Nintendo noted in its financial report that it has not suffered any direct damage of the recent "Great East Japan Earthquake," but that an indirect impact is predicted regarding "individual consumption patterns or economic conditions in the future."

Global unit sales life-to-date (March) of the Nintendo DS, 3DS and Wii hardware were 146.4 million units, 3.61 million units and 86.01 million units, respectively. Nintendo is expected to reveal a playable model of the "Wii's successor" at E3.


View the original article here

Thursday, April 28, 2011

Pokémon Sells 2.5 Million to Lead March U.S. Portable Sales

It looks like March 2011 was not a bad time for Nintendo’s portable market. Pokémon White & Black sold 2.5 million copies combined, the DS family of systems sold more then 460,000, and Wii sold 290,000. The official press release is posted below with all the details, including information on upcoming titles and 3DS firmware updates.

POKÉMON GAMES SELL NEARLY 2.5 MILLION IN NINTENDO’S BEST MARCH IN U.S. FOR PORTABLE HARDWARE

April 14, 2011

The new Nintendo 3DS™ system combined with the Nintendo DS™ family of systems to make last month the best-selling March in U.S. history for Nintendo’s portable hardware business, according to the independent NPD Group, which tracks video game sales in the United States.

After only one week on sale following its March 27 launch, Nintendo 3DS sold just shy of 400,000 units. Propelled by sales of more than 1.3 million Pokémon™ White Version games and more than 1.1 million Pokémon™ Black Version games, the Nintendo DS family of systems topped all home and portable video game systems in March, with more than 460,000 sold.

“Both Nintendo 3DS and the Nintendo DS family had a strong month, indicating that Nintendo has something for everyone,” said Charlie Scibetta, Nintendo of America’s senior director of Corporate Communications. “Nintendo provides people with the best video game experiences, from 3D visuals without special glasses to a touch-screen interface to motion controls.”

Nintendo’s Wii™ console sold more than 290,000 in the United States in March, giving Nintendo combined hardware sales of more than 1.1 million for the month. The upcoming Wii Play™: Motion game launches on June 13 and will have players smiling as they use their Wii Remote™ Plus controller (or Wii Remote™ with Wii MotionPlus™ accessory) in 12 new motion-controlled games. Wii Play: Motioncomes packaged with a black Wii Remote Plus controller to deliver great value, precise motion control and immersive social fun that anyone in the household can pick up and instantly enjoy.

As Nintendo 3DS heads into its first full month of sales, a number of milestones are on the horizon to keep momentum going:

• A free future system update will provide Nintendo 3DS owners with an Internet browser and access to the Nintendo eShop, which will bring consumers a broad variety of downloadable software as well as video game trailers, screen shots and related information. The system update also delivers a solution for Nintendo DSi™ and Nintendo DSi XL™ owners to easily transfer most of their Nintendo DSiWare™ games to their new Nintendo 3DS systems.

• On June 19, The Legend of Zelda™: Ocarina of Time™ 3D introduces a completely re-mastered version of an epic entry in the beloved The Legend of Zelda game series. The game couples phenomenally enhanced graphics, stunning glasses-free 3D visuals, a touch-screen interface and newly implemented motion controls to provide a fresh experience. The game will also feature new challenges not included in the original game. The Legend of Zelda veterans can look forward to the Master Quest – a second quest with revamped puzzles and redesigned dungeons that feature the same graphical and interface upgrades as the main game.

• Later this summer, Netflix members who own a Nintendo 3DS system and can access a broadband wireless Internet connection will be able to instantly watch TV episodes and movies streaming from Netflix directly to their Nintendo 3DS systems. A Netflix unlimited membership is required.

For more information about Nintendo, visit http://www.nintendo.com.

[PR Email from Nintendo of America]

Pokemon Black and White Hits 2 Million in Sales

Wii Tops 35 Million in Sales as Multiple Games Hit Major Milestones

Wii Exceeds 50 Million, DS Exceeds 100 Million

June Hardware Sales up 34 Percent.

Wii passes the 20 million mark!


View the original article here

Monday, April 11, 2011

[X360] Kinect sells 10 million, sets record

[X360] Kinect sells 10 million, sets record [Image: game-news-image-2011-33f758d6a6919dc9087...d26243.jpg]
Microsoft are pretty happy with themselves at the moment, deservedly so. It appears that their motion peripheral, Kinect, has set a new milestone. The device recently sprinted beyond 10 million sold as well as 10 million Kinect games sold as well.

The number is impressive due to the amount of time it took to achieve those figures, in fact it looks as though it has even set a new record. With the support of the Guinness World Records Microsoft is claiming that it is the fastest selling consumer electronics device ever.

The device sold an 133,333 units per day for a grand total of 8 million units in the first 60 days on shelves between November 4th 2010 and January 3rd 2011. Since then the numbers have slowed a little, but Microsoft is promising that there is more killer software for the peripheral on the way.

Written by: Kyran Morrison

Quote this message in a reply RE: [X360] Kinect sells 10 million, sets record Wow I had my doubts about kinect but guess I was proven wrong. Props to Microsoft for setting a milestone.

View the original article here

Wednesday, March 23, 2011

[X360] Kinect sells 10 million, sets record

[X360] Kinect sells 10 million, sets record [Image: game-news-image-2011-33f758d6a6919dc9087...d26243.jpg]
Microsoft are pretty happy with themselves at the moment, deservedly so. It appears that their motion peripheral, Kinect, has set a new milestone. The device recently sprinted beyond 10 million sold as well as 10 million Kinect games sold as well.

The number is impressive due to the amount of time it took to achieve those figures, in fact it looks as though it has even set a new record. With the support of the Guinness World Records Microsoft is claiming that it is the fastest selling consumer electronics device ever.

The device sold an 133,333 units per day for a grand total of 8 million units in the first 60 days on shelves between November 4th 2010 and January 3rd 2011. Since then the numbers have slowed a little, but Microsoft is promising that there is more killer software for the peripheral on the way.

Written by: Kyran Morrison

Quote this message in a reply RE: [X360] Kinect sells 10 million, sets record Wow I had my doubts about kinect but guess I was proven wrong. Props to Microsoft for setting a milestone.

View the original article here

Wednesday, March 16, 2011

[PS3, X360, PC] Sniper: Ghost Warrior Sells a Million

[PS3, X360, PC] Sniper: Ghost Warrior Sells a Million [Image: game-news-image-2011-fb80a1f46906e27c460...ad8fae.jpg]
City Interactive has announced that their shooter has a combined total of one million sales after it launched on Xbox 360 and PC late last year. The feat took roughly seven months to achieve, which isn't too shabby. A PlayStation 3 port of the game is slated to arrive later this year.

A sequel to Sniper: Ghost Warrior is being built on CryEngine 3 and was announced in January for PlayStation 3, Xbox 360 and PC release.

Written by: Kyran Morrison

Quote this message in a reply

View the original article here

Sunday, February 20, 2011

Nintendo Wii Just Dance 2 sells 5 million units worldwide since October – Just ... - Prevailing Buzz

Posted on | January 12, 2011 | No Comments

Just Dance 2 recently reached the 5 million units sold mark just over three months after its release in October 2010. The first version of the game was released in 2009. The 5 million units sold makes Just Dance 2 Nintendo’s best-selling game.

Ubisoft release the original Just Dance in November 2009 and the sequel on October 12, 2010. Just dance 2 allows up to eight players to mimic dance moves from a variety of different musical genres including rock, R&B, pop, and disco. It features more than 40 different musical tracks and allows you to update music titles through the Wii shop Channel.

The original just dance took four months just to reach the 2 million unit milestone. Within one year, Just Dance reached 4 million in sales. Altogether, Ubisoft dance games have reached over 10 million copies sold and more copies are being sold each day.

Author: Scott Werther


View the original article here

Template by: Free Blog Templates