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Hitman Absolution is coming sometime this year, so it seems only fitting that that IO Interactive make the most of the Game Developers Conference this year and use the chance to showcase the new technology they are developing.
At GDC, they'll be showing off their new Glacier 2 crowd tech, this new technology will allow massive crowds in game environments. That number is up to 1,200. Seems like a lot, right? They'll be aiming to create the most dense and organic crowds to date. I'm excited to see how the engine handles that much activity, personally.
Kasper Fauerby, physics programmer at IO Interactive, will be on-hand to showcase the tech on Wednesday, we'll post additional information as it surfaces. Square Enix also sent out some packshots as well, which you'll locate below.
Written by: Kyran Morrison
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