Friday, November 30, 2012

[PC, PS3, X360] Review Roundup - Hitman: Absolution

[PC, PS3, X360] Review Roundup - Hitman: Absolution
[Image: game-news-image-2012-7a1e03fca40b808920e...aa2cce.jpg]IGN - 9/10 - Like Dishonored before it, it’s actually a true pleasure to play a game that lets you tackle it from multiple angles. After several years of increasingly totalitarian games where you’re very much following a pre-determined path, it’s nice to have a game that doesn’t just encourage improvisation; it requires it. More please.

Joystiq - 4/5 - Hitman: Absolution may have abandoned some of the ideals of the original games in the series, but it delivers with its own formula. There are some bugs and the story is disappointing, but it says a lot about the experience that I was able to quickly shake those things off and keep replaying levels or building contracts again and again. Hitman: Absolution has its flaws, but its healthy dose of stealth and creative assassinations reminded me once again why it can be so good to be a bad guy.

GameSpot - 7.5/10 -Even if you have no interest in contracts, however, Hitman: Absolution's campaign is fulfilling on its own. There are some stumbles here and there--in the AI, in the mission design, and elsewhere. The story, too, hobbles a bit at the end, leaving some narrative gaps that needed filling in. But one thing's for sure: it's good to have Agent 47 back, and he was clearly needed. The greasy world he inhabits was in sore need of cleansing, and it's a pleasure to have so many ways of scraping the human grime off its surface and discarding it like the trash it is.

Edge - 7/10 - Contracts redeems Absolution, but it doesn’t absolve it. The game has taken a unique formula and diluted it, allowing the fashionable trappings of other stealth titles to intrude upon a series that has always confidently eschewed convention. It’s often churlish to criticise a game for daring to do something different, but Absolution is its own indictment – it’s still at its peak when it gives its antihero an unwitting victim and a sandbox, and lets him get to work.

Eurogamer - 7/10 - Hitman: Absolution doesn't make you feel that way often enough for my liking, but amidst the inevitable and deserved grumbling about its awkward checkpoint system, small levels and weird obsession with its daft story, hopefully those who persevere with it will be rewarded by enough of those moments to make the whole thing feel worthwhile. Reloading some of its best levels, turning off the hints and watching and waiting, it's much easier to remember what it is that makes Agent 47 so special. Hitman is a series to treasure for those moments, even if Absolution isn't its finest hour. Hopefully it won't be another six years before IO Interactive gets another shot at showing us why.

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