Saturday, September 10, 2011

[PC, PS3, X360] Review Roundup - Dead Island

[PC, PS3, X360] Review Roundup - Dead Island
[Image: game-news-image-2011-d87ffb65f4e8fb6e34f...fc341.jpeg]Game Informer - 8.5/10 - "I’ve played a lot of zombie games in my time, and Dead Island scratched an itch I didn’t even know I had. Cooperative undead survival is nothing new to gaming, but exploring a gigantic zombie-infested island with friends is. I easily poured over 40 hours into my playthrough, and a new game plus promises even more entertainment. Rewarding character progression and the vast variety of weapons should appeal to anyone looking for a good time. If you’ve spent your time planning for the zombie apocalypse, Dead Island is the best option so far to test how long you’d last."

Eurogamer - 6/10 - "Dead Island is a deeply flawed game, but it's also clearly a low-budget game and one that has interesting ideas, often under-served by the bargain-basement code. Finding the diamonds in the rough demands a lot of patience, and enough investment in the base joys of zombie slaughter to tolerate the laundry list of flaws. I suspect this will be one of those games that will be justifiably mocked by the majority for its many flaws but embraced by a forgiving minority, and passionately defended for its underdog status. Neither response will be entirely wrong. Much like gnawing on human flesh, Dead Island's clumsy horror-action role-player is the definition of an acquired taste."

Destructoid - 7/10 - "Is Dead Island good? Yes it is ... but it isn't at the same time. It's inspired, but turgid. Brilliant, but flawed. Fun, but infuriating. Like the living dead itself, Dead Island is a contradiction from beginning to end. However, I feel you need to play it, because despite copying so much from infinitely smoother games, there's nothing quite like it on the market. That, itself, is yet another contradiction in the confused, conflicted, often completely beautiful mess that is Dead Island."

Joystiq - 3/5 - "I have to wonder if the game was rushed to shelves to take advantage of the heat generated by February's well-received teaser trailer. There's so much content in Dead Island, it's a real shame the work wasn't done to take it from functional to fun. Some of it works: There's a beautiful world to explore here, some genuinely neat ideas and cool weapons. But the end product too closely mirrors its antagonists: Shambling forward, but only just."

IGN - 8/10 - "Dead Island probably won't win any game of the year awards. It's got visual bugs, the controls take a bit to feel normal, and the presentation in general isn't up to snuff. But the game gets a lot right. There is a huge world to explore, thousands of zombies to kill, and tons of side quests to take. Here on the other side of a 25-hour playthrough -- where I skipped a lot of side quests after Act 1 -- I'm anxious to get back into Dead Island, and despite the game's flaws, that's not something I say often."

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RE: [PC, PS3, X360] Review Roundup - Dead Island
A bit underwhelming considering the extraordinary trailer, but not a complete failure at least. Looking forward to playing it once I finally open my disc tray to release Gears 3 from captivity. I found my wii!
January 21, 2007, circuit city, first in line
Thanks mom! Willy
If you would like to add me, my wii number is-
0178-7996-3632-4248.  Please post to my guestbook if you do!
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