

Digitally distributed titles rank lower in both regions, taking up 12 percent of the console market in America and 9 percent in Europe. That 12 percent, by the way, represents approximately $960 million, on account of 54 percent of American console owners reportedly spending an average of $49 a year on console downloads.
American PC gaming culture appears to have adopted the idea of digital distribution much faster than the console market, as an estimated 58 percent of all PC gaming dollars are spent on digitally distributed games or DLC. Now, we're no market analysts, but we think the disparity between PC and console download shares has a lot to do with PC gaming's readily available plethora of hats.
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