Tuesday, March 25, 2014

Next Madden 13 title update lands Thursday, adds Ultimate Team features

by Mike Suszek Writer RSS on Nov 28th 2012 11:30AM

Next Madden 13 title update landing Thursday, adds Ultimate Team featuresThe fourth title update for Madden NFL 13 is scheduled to go live November 29, and includes a few new features for Madden Ultimate Team (MUT). The ability to set multiple lineups for your MUT squad highlights the list of changes. Players will now be able to save up to five different lineups.

Another change coming in this week's title update is described as "more nuanced roster management," and is also geared towards Ultimate Team. Instead of breaking down roster management by offense, defense and special teams in MUT, the update sorts teams by more specific positions, such as offensive line and defensive secondary. Each roster segment will show your team's starters as well as eligible players on your bench. The Madden team is also adding a boosts screen in this update, which will display every ratings boost equipped to your team.

Among the other features being added to MUT are quick collections and the ability to play two minute quarters in the mode. Quick collections reward players that are among the first to finish a card collection in Madden Ultimate Team with special bonuses.

"What we're really striving for is aiming these title updates not just at bug fixes, but adding brand-new content so people feel like they're constantly getting a new game experience," an EA rep told Joystiq. Past title updates added server-side fantasy drafts and player editing in career mode. We've also been told that another announcement is due later this week. Click past the break to see the list of bug fixes included in the update.

These Madden 13 title update bug fixes are the same across Xbox 360 and PS3: Fixed bug where Connected Careers panel in main menu is blankFixed exploit in Madden Ultimate Team Solo Challenges where players were using frozen kick meter to run out the clockFixed issue in Panthers playbook where Shotgun formation was properly displayingFixed squib kick exploitFixed exploit that allowed MLB to get instant pressure when in a specific position with a specific coverage calledFixed bug when reviewing a friend's depth chart in Madden Ultimate TeamFixed erroneous screen telling Madden Ultimate Team players EA servers were unavailable when an opponent signed out before progressing to the loading screenFixed issue where replaying completed Solo Challenges in Madden Ultimate Team consumed contractsFixed issue where Connected Careers offline depth chart would reset after each game when player used imported My Madden rosterFixed issue where users could not save edits to existing NFL players whose names were flagged as profane.Fixed exploit where Madden Ultimate Team users who were kicked out a match for grieving were still granted 800 coinsFixed a menu display bug in Madden Ultimate Team matchmaking screen

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Wednesday, January 29, 2014

Project Y2k Eshop WiiU New Images


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Armillo The Parallel Universe Mystery Eshop WiiU New Images


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New Nintendo eShop Releases: 3D Sonic, 3D Altered Beast, Donkey Kong sale

by Sinan Kubba Writer RSS on Dec 5th 2013 1:00PM

Like the rest of the games industry, the Nintendo eShop is slowing down ahead of the holidays. We're not quite at the snoring-by-the-fireplace stage, but going by this week's offerings it's already donned a suitably seasonal sweater.

Still, the 3DS gets two 3D-enhanced Sega classics in Sonic the Hedgehog and Altered Beast, and there are a few other bits and bobs, too. There's also a week-long 30 percent sale on Donkey Kong games, including Donkey Kong and Donkey Kong Jr. on both 3DS and Wii U, Donkey Kong 3 on Wii U, and Game & Watch: Donkey Kong Jr. on 3DS.

As ever, you'll find the full list of new releases snoozing past the break.

Wii U

3DS Cloudy With a Chance of Meatballs 2 (Gamemill Entertainment, 1 player, $29.99)3D Sonic the Hedgehog (SEGA, 1 player, $5.99)3D Altered Beast (SEGA, 1 player, $5.99)Donkey Kong 3 (Nintendo, 2 players simultaneous, $4.99)Brilliant Hamsters! (Bergsala Lightweight LLC, 1 player, $9.99)DSiWare

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Project Cars WiiU New Images

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La-Mulana 2 ventures onto Kickstarter, $200K funding goal

by Sinan Kubba Writer RSS on Jan 21st 2014 10:00AM


La-Mulana 2 is seeking $200,000 in Kickstarter funding to be made for Windows PC, a turn of events as unexpected as one of the spelunking plaformer's traps. Publisher Playism and developer Nigoro first announced the sequel to the WiiWare and PC game at last year's Tokyo Game Show, and now the two studios have a month to raise $200,000 and greenlight the game. Going by the this morning's rapid funding, they won't need the time.

As for what we know about La-Mulana 2, it stars a new hero in Lumisa Kosugi, the possibly illegitimate daughter of the first game's protagonist. If her legitimacy is in question, the sequel's gameplay doesn't look to be. As we saw at TGS, players will once again scavenge for clues in the 2D caves and tombs of La-Mulana 2, and carefully dissect the riddles they find there to avoid falling victim to the many lurking deathtraps.

For those willing to stump up the cash for La-Mulana 2, a $15 pledge earns you a Steam and DRM-free copy of the game upon release. With funding accumulating quickly, Playism and Nigoro will already be looking to the stretch goals they've outlined: Highlights include Mac and Linux versions at $500K, a 3DS or Vita version at $1.15 million, Wii U, PS4, or Xbox One versions at $1.65 million, and Wii, PS3, or Xbox 360 versions all the way up at $2.35 million. The stretch goal platforms are "subject to negotiation," indicating Playism and Nigoro can't guarantee more than one for each stretch goal.

In the campaign video, Nigoro Director Takumi Namamura said his studio wants to take original game's system and evolve it into something that can push "2D games further than they have ever been before."

"I grew up in an era of Japanese game development that made it the envy of the gaming world," said Namamura. "The quality of games accelerated at a high pace. It felt like every single release was another step forward. It was an exciting time for us, with both games and their technology evolving right before our eyes. I feel this evolution of gaming stopped sometime after 3D games became mainstream. But what if 2D games had never stopped evolving? We are challenging ourselves to make a game that answers that question."

Whether or not it answers that question, Nigoro says Lu-Mulana 2 will probably be a 20-to-30 hour game for newcomers, with more than 18 areas, 9 bosses, and 40 mid-stage bosses to explore and confront. Another key figure is that of 16:9, the enhanced aspect ratio from the 2011 original. As for an ETA, when the game was first announced the aim was this year, but the newly unveiled Kickstarter notes an estimated delivery of December 2015.


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Unepic Eshop WiiU New Images


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