Friday, March 18, 2011

[PS3, X360, PC] Dead Space 2 Review

[PS3, X360, PC] Dead Space 2 Review [Image: game-news-image-2011-122899477e89c2d1084...a100b1.jpg] [Image: game-news-image-2011-c233238db56607346f8...af8cbd.jpg]Platforms: PlayStation 3, Xbox 360, PCRelease date: US – January 25th, 2010 EU – January 28th, 2010 AU – January 27th, 2010

Visceral Games surprised a lot of gamers when they burst into the survival-horror scene with the sleeper hit of 2008, Dead Space, and proved that games could still make you jump. Here we are in 2011 and we’re sinking our teeth into Dead Space 2. The question on everyone’s lips is can a game like Dead Space stand up to a sequel. The story follows former-engineer Isaac Clarke as he attempts to escape the Sprawl, a large colony on Titan (a moon of Saturn), as it is overrun by a Necromorph outbreak much like the one on the Ishimura. It features more of the same glorious dismembering with enough new stuff to keep you entertained from start to finish. The set pieces are bigger, the Necromorphs are scarier, the weapons are awesome, and Isaac Clarke talks but does it all pay off? Find out in the review.

...Overall, Dead Space 2 is an impressive sequel and a fantastic game in its own right. It improves on a lot of the flaws that were present in the original title and takes the action and set pieces to a whole new level. The Dead Space franchise could easily become our new premiere action-horror titles, shoving Resident Evil out of the way with little error. I anticipate Dead Space 3 and cannot wait to see how far this franchise can go before it starts to lose speed, but so far Visceral Games are onto something special here. Don’t be a Marker-head, play the game for yourself.

Click here to read the full review.

Written by: Kyran Morrison


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